eventq.hh (3125:febd811bccc6) eventq.hh (3329:1f5c70ca9f3e)
1/*
2 * Copyright (c) 2000-2005 The Regents of The University of Michigan
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met: redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer;
9 * redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution;
12 * neither the name of the copyright holders nor the names of its
13 * contributors may be used to endorse or promote products derived from
14 * this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 *
28 * Authors: Steve Reinhardt
29 * Nathan Binkert
30 */
31
32/* @file
33 * EventQueue interfaces
34 */
35
36#ifndef __SIM_EVENTQ_HH__
37#define __SIM_EVENTQ_HH__
38
39#include <assert.h>
40
41#include <algorithm>
42#include <map>
43#include <string>
44#include <vector>
45
46#include "sim/host.hh" // for Tick
47
48#include "base/fast_alloc.hh"
49#include "base/misc.hh"
50#include "base/trace.hh"
51#include "sim/serialize.hh"
52
53class EventQueue; // forward declaration
54
55//////////////////////
56//
57// Main Event Queue
58//
59// Events on this queue are processed at the *beginning* of each
60// cycle, before the pipeline simulation is performed.
61//
62// defined in eventq.cc
63//
64//////////////////////
65extern EventQueue mainEventQueue;
66
67
68/*
69 * An item on an event queue. The action caused by a given
70 * event is specified by deriving a subclass and overriding the
71 * process() member function.
72 */
73class Event : public Serializable, public FastAlloc
74{
75 friend class EventQueue;
76
77 private:
78 /// queue to which this event belongs (though it may or may not be
79 /// scheduled on this queue yet)
80 EventQueue *queue;
81
82 Event *next;
83
84 Tick _when; //!< timestamp when event should be processed
85 int _priority; //!< event priority
86 char _flags;
87
88 protected:
89 enum Flags {
90 None = 0x0,
91 Squashed = 0x1,
92 Scheduled = 0x2,
93 AutoDelete = 0x4,
94 AutoSerialize = 0x8,
95 IsExitEvent = 0x10
96 };
97
98 bool getFlags(Flags f) const { return (_flags & f) == f; }
99 void setFlags(Flags f) { _flags |= f; }
100 void clearFlags(Flags f) { _flags &= ~f; }
101
102 protected:
103 EventQueue *theQueue() const { return queue; }
104
105#if TRACING_ON
106 Tick when_created; //!< Keep track of creation time For debugging
107 Tick when_scheduled; //!< Keep track of creation time For debugging
108
109 virtual void trace(const char *action); //!< trace event activity
110#else
111 void trace(const char *) {}
112#endif
113
114 unsigned annotated_value;
115
116 public:
117
118 /// Event priorities, to provide tie-breakers for events scheduled
119 /// at the same cycle. Most events are scheduled at the default
120 /// priority; these values are used to control events that need to
121 /// be ordered within a cycle.
122 enum Priority {
1/*
2 * Copyright (c) 2000-2005 The Regents of The University of Michigan
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met: redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer;
9 * redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution;
12 * neither the name of the copyright holders nor the names of its
13 * contributors may be used to endorse or promote products derived from
14 * this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 *
28 * Authors: Steve Reinhardt
29 * Nathan Binkert
30 */
31
32/* @file
33 * EventQueue interfaces
34 */
35
36#ifndef __SIM_EVENTQ_HH__
37#define __SIM_EVENTQ_HH__
38
39#include <assert.h>
40
41#include <algorithm>
42#include <map>
43#include <string>
44#include <vector>
45
46#include "sim/host.hh" // for Tick
47
48#include "base/fast_alloc.hh"
49#include "base/misc.hh"
50#include "base/trace.hh"
51#include "sim/serialize.hh"
52
53class EventQueue; // forward declaration
54
55//////////////////////
56//
57// Main Event Queue
58//
59// Events on this queue are processed at the *beginning* of each
60// cycle, before the pipeline simulation is performed.
61//
62// defined in eventq.cc
63//
64//////////////////////
65extern EventQueue mainEventQueue;
66
67
68/*
69 * An item on an event queue. The action caused by a given
70 * event is specified by deriving a subclass and overriding the
71 * process() member function.
72 */
73class Event : public Serializable, public FastAlloc
74{
75 friend class EventQueue;
76
77 private:
78 /// queue to which this event belongs (though it may or may not be
79 /// scheduled on this queue yet)
80 EventQueue *queue;
81
82 Event *next;
83
84 Tick _when; //!< timestamp when event should be processed
85 int _priority; //!< event priority
86 char _flags;
87
88 protected:
89 enum Flags {
90 None = 0x0,
91 Squashed = 0x1,
92 Scheduled = 0x2,
93 AutoDelete = 0x4,
94 AutoSerialize = 0x8,
95 IsExitEvent = 0x10
96 };
97
98 bool getFlags(Flags f) const { return (_flags & f) == f; }
99 void setFlags(Flags f) { _flags |= f; }
100 void clearFlags(Flags f) { _flags &= ~f; }
101
102 protected:
103 EventQueue *theQueue() const { return queue; }
104
105#if TRACING_ON
106 Tick when_created; //!< Keep track of creation time For debugging
107 Tick when_scheduled; //!< Keep track of creation time For debugging
108
109 virtual void trace(const char *action); //!< trace event activity
110#else
111 void trace(const char *) {}
112#endif
113
114 unsigned annotated_value;
115
116 public:
117
118 /// Event priorities, to provide tie-breakers for events scheduled
119 /// at the same cycle. Most events are scheduled at the default
120 /// priority; these values are used to control events that need to
121 /// be ordered within a cycle.
122 enum Priority {
123 /// Breakpoints should happen before anything else, so we
124 /// don't miss any action when debugging.
123 /// If we enable tracing on a particular cycle, do that as the
124 /// very first thing so we don't miss any of the events on
125 /// that cycle (even if we enter the debugger).
126 Trace_Enable_Pri = -101,
127
128 /// Breakpoints should happen before anything else (except
129 /// enabling trace output), so we don't miss any action when
130 /// debugging.
125 Debug_Break_Pri = -100,
126
131 Debug_Break_Pri = -100,
132
133 /// CPU switches schedule the new CPU's tick event for the
134 /// same cycle (after unscheduling the old CPU's tick event).
135 /// The switch needs to come before any tick events to make
136 /// sure we don't tick both CPUs in the same cycle.
137 CPU_Switch_Pri = -31,
138
127 /// For some reason "delayed" inter-cluster writebacks are
128 /// scheduled before regular writebacks (which have default
129 /// priority). Steve?
130 Delayed_Writeback_Pri = -1,
131
132 /// Default is zero for historical reasons.
133 Default_Pri = 0,
134
139 /// For some reason "delayed" inter-cluster writebacks are
140 /// scheduled before regular writebacks (which have default
141 /// priority). Steve?
142 Delayed_Writeback_Pri = -1,
143
144 /// Default is zero for historical reasons.
145 Default_Pri = 0,
146
135 /// CPU switches schedule the new CPU's tick event for the
136 /// same cycle (after unscheduling the old CPU's tick event).
137 /// The switch needs to come before any tick events to make
138 /// sure we don't tick both CPUs in the same cycle.
139 CPU_Switch_Pri = -31,
140
141 /// Serailization needs to occur before tick events also, so
142 /// that a serialize/unserialize is identical to an on-line
143 /// CPU switch.
144 Serialize_Pri = 32,
145
146 /// CPU ticks must come after other associated CPU events
147 /// (such as writebacks).
148 CPU_Tick_Pri = 50,
149
150 /// Statistics events (dump, reset, etc.) come after
151 /// everything else, but before exit.
152 Stat_Event_Pri = 90,
153
154 /// If we want to exit on this cycle, it's the very last thing
155 /// we do.
156 Sim_Exit_Pri = 100
157 };
158
159 /*
160 * Event constructor
161 * @param queue that the event gets scheduled on
162 */
163 Event(EventQueue *q, Priority p = Default_Pri)
164 : queue(q), next(NULL), _priority(p), _flags(None),
165#if TRACING_ON
166 when_created(curTick), when_scheduled(0),
167#endif
168 annotated_value(0)
169 {
170 }
171
172 ~Event() {}
173
174 virtual const std::string name() const {
175 return csprintf("Event_%x", (uintptr_t)this);
176 }
177
178 /// Determine if the current event is scheduled
179 bool scheduled() const { return getFlags(Scheduled); }
180
181 /// Schedule the event with the current priority or default priority
182 void schedule(Tick t);
183
184 /// Reschedule the event with the current priority
185 void reschedule(Tick t);
186
187 /// Remove the event from the current schedule
188 void deschedule();
189
190 /// Return a C string describing the event. This string should
191 /// *not* be dynamically allocated; just a const char array
192 /// describing the event class.
193 virtual const char *description();
194
195 /// Dump the current event data
196 void dump();
197
198 /*
199 * This member function is invoked when the event is processed
200 * (occurs). There is no default implementation; each subclass
201 * must provide its own implementation. The event is not
202 * automatically deleted after it is processed (to allow for
203 * statically allocated event objects).
204 *
205 * If the AutoDestroy flag is set, the object is deleted once it
206 * is processed.
207 */
208 virtual void process() = 0;
209
210 void annotate(unsigned value) { annotated_value = value; };
211 unsigned annotation() { return annotated_value; }
212
213 /// Squash the current event
214 void squash() { setFlags(Squashed); }
215
216 /// Check whether the event is squashed
217 bool squashed() { return getFlags(Squashed); }
218
219 /// See if this is a SimExitEvent (without resorting to RTTI)
220 bool isExitEvent() { return getFlags(IsExitEvent); }
221
222 /// Get the time that the event is scheduled
223 Tick when() const { return _when; }
224
225 /// Get the event priority
226 int priority() const { return _priority; }
227
228 struct priority_compare :
229 public std::binary_function<Event *, Event *, bool>
230 {
231 bool operator()(const Event *l, const Event *r) const {
232 return l->when() >= r->when() || l->priority() >= r->priority();
233 }
234 };
235
236 virtual void serialize(std::ostream &os);
237 virtual void unserialize(Checkpoint *cp, const std::string &section);
238};
239
240template <class T, void (T::* F)()>
241void
242DelayFunction(Tick when, T *object)
243{
244 class DelayEvent : public Event
245 {
246 private:
247 T *object;
248
249 public:
250 DelayEvent(Tick when, T *o)
251 : Event(&mainEventQueue), object(o)
252 { setFlags(this->AutoDestroy); schedule(when); }
253 void process() { (object->*F)(); }
254 const char *description() { return "delay"; }
255 };
256
257 new DelayEvent(when, object);
258}
259
260template <class T, void (T::* F)()>
261class EventWrapper : public Event
262{
263 private:
264 T *object;
265
266 public:
267 EventWrapper(T *obj, bool del = false, EventQueue *q = &mainEventQueue,
268 Priority p = Default_Pri)
269 : Event(q, p), object(obj)
270 {
271 if (del)
272 setFlags(AutoDelete);
273 }
274 void process() { (object->*F)(); }
275};
276
277/*
278 * Queue of events sorted in time order
279 */
280class EventQueue : public Serializable
281{
282 protected:
283 std::string objName;
284
285 private:
286 Event *head;
287
288 void insert(Event *event);
289 void remove(Event *event);
290
291 public:
292
293 // constructor
294 EventQueue(const std::string &n)
295 : objName(n), head(NULL)
296 {}
297
298 virtual const std::string name() const { return objName; }
299
300 // schedule the given event on this queue
301 void schedule(Event *ev);
302 void deschedule(Event *ev);
303 void reschedule(Event *ev);
304
305 Tick nextTick() { return head->when(); }
306 Event *serviceOne();
307
308 // process all events up to the given timestamp. we inline a
309 // quick test to see if there are any events to process; if so,
310 // call the internal out-of-line version to process them all.
311 void serviceEvents(Tick when) {
312 while (!empty()) {
313 if (nextTick() > when)
314 break;
315
316 /**
317 * @todo this assert is a good bug catcher. I need to
318 * make it true again.
319 */
320 //assert(head->when() >= when && "event scheduled in the past");
321 serviceOne();
322 }
323 }
324
325 // default: process all events up to 'now' (curTick)
326 void serviceEvents() { serviceEvents(curTick); }
327
328 // return true if no events are queued
329 bool empty() { return head == NULL; }
330
331 void dump();
332
333 Tick nextEventTime() { return empty() ? curTick : head->when(); }
334
335 virtual void serialize(std::ostream &os);
336 virtual void unserialize(Checkpoint *cp, const std::string &section);
337};
338
339
340//////////////////////
341//
342// inline functions
343//
344// can't put these inside declaration due to circular dependence
345// between Event and EventQueue classes.
346//
347//////////////////////
348
349// schedule at specified time (place on event queue specified via
350// constructor)
351inline void
352Event::schedule(Tick t)
353{
354 assert(!scheduled());
355// if (t < curTick)
356// warn("t is less than curTick, ensure you don't want cycles");
357
358 setFlags(Scheduled);
359#if TRACING_ON
360 when_scheduled = curTick;
361#endif
362 _when = t;
363 queue->schedule(this);
364}
365
366inline void
367Event::deschedule()
368{
369 assert(scheduled());
370
371 clearFlags(Squashed);
372 clearFlags(Scheduled);
373 queue->deschedule(this);
374}
375
376inline void
377Event::reschedule(Tick t)
378{
379 assert(scheduled());
380 clearFlags(Squashed);
381
382#if TRACING_ON
383 when_scheduled = curTick;
384#endif
385 _when = t;
386 queue->reschedule(this);
387}
388
389inline void
390EventQueue::schedule(Event *event)
391{
392 insert(event);
393 if (DTRACE(Event))
394 event->trace("scheduled");
395}
396
397inline void
398EventQueue::deschedule(Event *event)
399{
400 remove(event);
401 if (DTRACE(Event))
402 event->trace("descheduled");
403}
404
405inline void
406EventQueue::reschedule(Event *event)
407{
408 remove(event);
409 insert(event);
410 if (DTRACE(Event))
411 event->trace("rescheduled");
412}
413
414
415
416#endif // __SIM_EVENTQ_HH__
147 /// Serailization needs to occur before tick events also, so
148 /// that a serialize/unserialize is identical to an on-line
149 /// CPU switch.
150 Serialize_Pri = 32,
151
152 /// CPU ticks must come after other associated CPU events
153 /// (such as writebacks).
154 CPU_Tick_Pri = 50,
155
156 /// Statistics events (dump, reset, etc.) come after
157 /// everything else, but before exit.
158 Stat_Event_Pri = 90,
159
160 /// If we want to exit on this cycle, it's the very last thing
161 /// we do.
162 Sim_Exit_Pri = 100
163 };
164
165 /*
166 * Event constructor
167 * @param queue that the event gets scheduled on
168 */
169 Event(EventQueue *q, Priority p = Default_Pri)
170 : queue(q), next(NULL), _priority(p), _flags(None),
171#if TRACING_ON
172 when_created(curTick), when_scheduled(0),
173#endif
174 annotated_value(0)
175 {
176 }
177
178 ~Event() {}
179
180 virtual const std::string name() const {
181 return csprintf("Event_%x", (uintptr_t)this);
182 }
183
184 /// Determine if the current event is scheduled
185 bool scheduled() const { return getFlags(Scheduled); }
186
187 /// Schedule the event with the current priority or default priority
188 void schedule(Tick t);
189
190 /// Reschedule the event with the current priority
191 void reschedule(Tick t);
192
193 /// Remove the event from the current schedule
194 void deschedule();
195
196 /// Return a C string describing the event. This string should
197 /// *not* be dynamically allocated; just a const char array
198 /// describing the event class.
199 virtual const char *description();
200
201 /// Dump the current event data
202 void dump();
203
204 /*
205 * This member function is invoked when the event is processed
206 * (occurs). There is no default implementation; each subclass
207 * must provide its own implementation. The event is not
208 * automatically deleted after it is processed (to allow for
209 * statically allocated event objects).
210 *
211 * If the AutoDestroy flag is set, the object is deleted once it
212 * is processed.
213 */
214 virtual void process() = 0;
215
216 void annotate(unsigned value) { annotated_value = value; };
217 unsigned annotation() { return annotated_value; }
218
219 /// Squash the current event
220 void squash() { setFlags(Squashed); }
221
222 /// Check whether the event is squashed
223 bool squashed() { return getFlags(Squashed); }
224
225 /// See if this is a SimExitEvent (without resorting to RTTI)
226 bool isExitEvent() { return getFlags(IsExitEvent); }
227
228 /// Get the time that the event is scheduled
229 Tick when() const { return _when; }
230
231 /// Get the event priority
232 int priority() const { return _priority; }
233
234 struct priority_compare :
235 public std::binary_function<Event *, Event *, bool>
236 {
237 bool operator()(const Event *l, const Event *r) const {
238 return l->when() >= r->when() || l->priority() >= r->priority();
239 }
240 };
241
242 virtual void serialize(std::ostream &os);
243 virtual void unserialize(Checkpoint *cp, const std::string &section);
244};
245
246template <class T, void (T::* F)()>
247void
248DelayFunction(Tick when, T *object)
249{
250 class DelayEvent : public Event
251 {
252 private:
253 T *object;
254
255 public:
256 DelayEvent(Tick when, T *o)
257 : Event(&mainEventQueue), object(o)
258 { setFlags(this->AutoDestroy); schedule(when); }
259 void process() { (object->*F)(); }
260 const char *description() { return "delay"; }
261 };
262
263 new DelayEvent(when, object);
264}
265
266template <class T, void (T::* F)()>
267class EventWrapper : public Event
268{
269 private:
270 T *object;
271
272 public:
273 EventWrapper(T *obj, bool del = false, EventQueue *q = &mainEventQueue,
274 Priority p = Default_Pri)
275 : Event(q, p), object(obj)
276 {
277 if (del)
278 setFlags(AutoDelete);
279 }
280 void process() { (object->*F)(); }
281};
282
283/*
284 * Queue of events sorted in time order
285 */
286class EventQueue : public Serializable
287{
288 protected:
289 std::string objName;
290
291 private:
292 Event *head;
293
294 void insert(Event *event);
295 void remove(Event *event);
296
297 public:
298
299 // constructor
300 EventQueue(const std::string &n)
301 : objName(n), head(NULL)
302 {}
303
304 virtual const std::string name() const { return objName; }
305
306 // schedule the given event on this queue
307 void schedule(Event *ev);
308 void deschedule(Event *ev);
309 void reschedule(Event *ev);
310
311 Tick nextTick() { return head->when(); }
312 Event *serviceOne();
313
314 // process all events up to the given timestamp. we inline a
315 // quick test to see if there are any events to process; if so,
316 // call the internal out-of-line version to process them all.
317 void serviceEvents(Tick when) {
318 while (!empty()) {
319 if (nextTick() > when)
320 break;
321
322 /**
323 * @todo this assert is a good bug catcher. I need to
324 * make it true again.
325 */
326 //assert(head->when() >= when && "event scheduled in the past");
327 serviceOne();
328 }
329 }
330
331 // default: process all events up to 'now' (curTick)
332 void serviceEvents() { serviceEvents(curTick); }
333
334 // return true if no events are queued
335 bool empty() { return head == NULL; }
336
337 void dump();
338
339 Tick nextEventTime() { return empty() ? curTick : head->when(); }
340
341 virtual void serialize(std::ostream &os);
342 virtual void unserialize(Checkpoint *cp, const std::string &section);
343};
344
345
346//////////////////////
347//
348// inline functions
349//
350// can't put these inside declaration due to circular dependence
351// between Event and EventQueue classes.
352//
353//////////////////////
354
355// schedule at specified time (place on event queue specified via
356// constructor)
357inline void
358Event::schedule(Tick t)
359{
360 assert(!scheduled());
361// if (t < curTick)
362// warn("t is less than curTick, ensure you don't want cycles");
363
364 setFlags(Scheduled);
365#if TRACING_ON
366 when_scheduled = curTick;
367#endif
368 _when = t;
369 queue->schedule(this);
370}
371
372inline void
373Event::deschedule()
374{
375 assert(scheduled());
376
377 clearFlags(Squashed);
378 clearFlags(Scheduled);
379 queue->deschedule(this);
380}
381
382inline void
383Event::reschedule(Tick t)
384{
385 assert(scheduled());
386 clearFlags(Squashed);
387
388#if TRACING_ON
389 when_scheduled = curTick;
390#endif
391 _when = t;
392 queue->reschedule(this);
393}
394
395inline void
396EventQueue::schedule(Event *event)
397{
398 insert(event);
399 if (DTRACE(Event))
400 event->trace("scheduled");
401}
402
403inline void
404EventQueue::deschedule(Event *event)
405{
406 remove(event);
407 if (DTRACE(Event))
408 event->trace("descheduled");
409}
410
411inline void
412EventQueue::reschedule(Event *event)
413{
414 remove(event);
415 insert(event);
416 if (DTRACE(Event))
417 event->trace("rescheduled");
418}
419
420
421
422#endif // __SIM_EVENTQ_HH__