eventq.cc (12040:8cd9d09aac7a) eventq.cc (12334:e0ab29a34764)
1/*
2 * Copyright (c) 2000-2005 The Regents of The University of Michigan
3 * Copyright (c) 2008 The Hewlett-Packard Development Company
4 * Copyright (c) 2013 Advanced Micro Devices, Inc.
5 * All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions are
9 * met: redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer;
11 * redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution;
14 * neither the name of the copyright holders nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 *
30 * Authors: Steve Reinhardt
31 * Nathan Binkert
32 * Steve Raasch
33 */
34
35#include <cassert>
36#include <iostream>
37#include <string>
38#include <unordered_map>
39#include <vector>
40
1/*
2 * Copyright (c) 2000-2005 The Regents of The University of Michigan
3 * Copyright (c) 2008 The Hewlett-Packard Development Company
4 * Copyright (c) 2013 Advanced Micro Devices, Inc.
5 * All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions are
9 * met: redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer;
11 * redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution;
14 * neither the name of the copyright holders nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 *
30 * Authors: Steve Reinhardt
31 * Nathan Binkert
32 * Steve Raasch
33 */
34
35#include <cassert>
36#include <iostream>
37#include <string>
38#include <unordered_map>
39#include <vector>
40
41#include "base/misc.hh"
41#include "base/logging.hh"
42#include "base/trace.hh"
43#include "cpu/smt.hh"
44#include "debug/Checkpoint.hh"
45#include "sim/core.hh"
46#include "sim/eventq_impl.hh"
47
48using namespace std;
49
50Tick simQuantum = 0;
51
52//
53// Main Event Queues
54//
55// Events on these queues are processed at the *beginning* of each
56// cycle, before the pipeline simulation is performed.
57//
58uint32_t numMainEventQueues = 0;
59vector<EventQueue *> mainEventQueue;
60__thread EventQueue *_curEventQueue = NULL;
61bool inParallelMode = false;
62
63EventQueue *
64getEventQueue(uint32_t index)
65{
66 while (numMainEventQueues <= index) {
67 numMainEventQueues++;
68 mainEventQueue.push_back(
69 new EventQueue(csprintf("MainEventQueue-%d", index)));
70 }
71
72 return mainEventQueue[index];
73}
74
75#ifndef NDEBUG
76Counter Event::instanceCounter = 0;
77#endif
78
79Event::~Event()
80{
81 assert(!scheduled());
82 flags = 0;
83}
84
85const std::string
86Event::name() const
87{
88#ifndef NDEBUG
89 return csprintf("Event_%d", instance);
90#else
91 return csprintf("Event_%x", (uintptr_t)this);
92#endif
93}
94
95
96Event *
97Event::insertBefore(Event *event, Event *curr)
98{
99 // Either way, event will be the top element in the 'in bin' list
100 // which is the pointer we need in order to look into the list, so
101 // we need to insert that into the bin list.
102 if (!curr || *event < *curr) {
103 // Insert the event before the current list since it is in the future.
104 event->nextBin = curr;
105 event->nextInBin = NULL;
106 } else {
107 // Since we're on the correct list, we need to point to the next list
108 event->nextBin = curr->nextBin; // curr->nextBin can now become stale
109
110 // Insert event at the top of the stack
111 event->nextInBin = curr;
112 }
113
114 return event;
115}
116
117void
118EventQueue::insert(Event *event)
119{
120 // Deal with the head case
121 if (!head || *event <= *head) {
122 head = Event::insertBefore(event, head);
123 return;
124 }
125
126 // Figure out either which 'in bin' list we are on, or where a new list
127 // needs to be inserted
128 Event *prev = head;
129 Event *curr = head->nextBin;
130 while (curr && *curr < *event) {
131 prev = curr;
132 curr = curr->nextBin;
133 }
134
135 // Note: this operation may render all nextBin pointers on the
136 // prev 'in bin' list stale (except for the top one)
137 prev->nextBin = Event::insertBefore(event, curr);
138}
139
140Event *
141Event::removeItem(Event *event, Event *top)
142{
143 Event *curr = top;
144 Event *next = top->nextInBin;
145
146 // if we removed the top item, we need to handle things specially
147 // and just remove the top item, fixing up the next bin pointer of
148 // the new top item
149 if (event == top) {
150 if (!next)
151 return top->nextBin;
152 next->nextBin = top->nextBin;
153 return next;
154 }
155
156 // Since we already checked the current element, we're going to
157 // keep checking event against the next element.
158 while (event != next) {
159 if (!next)
160 panic("event not found!");
161
162 curr = next;
163 next = next->nextInBin;
164 }
165
166 // remove next from the 'in bin' list since it's what we're looking for
167 curr->nextInBin = next->nextInBin;
168 return top;
169}
170
171void
172EventQueue::remove(Event *event)
173{
174 if (head == NULL)
175 panic("event not found!");
176
177 assert(event->queue == this);
178
179 // deal with an event on the head's 'in bin' list (event has the same
180 // time as the head)
181 if (*head == *event) {
182 head = Event::removeItem(event, head);
183 return;
184 }
185
186 // Find the 'in bin' list that this event belongs on
187 Event *prev = head;
188 Event *curr = head->nextBin;
189 while (curr && *curr < *event) {
190 prev = curr;
191 curr = curr->nextBin;
192 }
193
194 if (!curr || *curr != *event)
195 panic("event not found!");
196
197 // curr points to the top item of the the correct 'in bin' list, when
198 // we remove an item, it returns the new top item (which may be
199 // unchanged)
200 prev->nextBin = Event::removeItem(event, curr);
201}
202
203Event *
204EventQueue::serviceOne()
205{
206 std::lock_guard<EventQueue> lock(*this);
207 Event *event = head;
208 Event *next = head->nextInBin;
209 event->flags.clear(Event::Scheduled);
210
211 if (next) {
212 // update the next bin pointer since it could be stale
213 next->nextBin = head->nextBin;
214
215 // pop the stack
216 head = next;
217 } else {
218 // this was the only element on the 'in bin' list, so get rid of
219 // the 'in bin' list and point to the next bin list
220 head = head->nextBin;
221 }
222
223 // handle action
224 if (!event->squashed()) {
225 // forward current cycle to the time when this event occurs.
226 setCurTick(event->when());
227
228 event->process();
229 if (event->isExitEvent()) {
230 assert(!event->flags.isSet(Event::Managed) ||
231 !event->flags.isSet(Event::IsMainQueue)); // would be silly
232 return event;
233 }
234 } else {
235 event->flags.clear(Event::Squashed);
236 }
237
238 event->release();
239
240 return NULL;
241}
242
243void
244Event::serialize(CheckpointOut &cp) const
245{
246 SERIALIZE_SCALAR(_when);
247 SERIALIZE_SCALAR(_priority);
248 short _flags = flags;
249 SERIALIZE_SCALAR(_flags);
250}
251
252void
253Event::unserialize(CheckpointIn &cp)
254{
255 assert(!scheduled());
256
257 UNSERIALIZE_SCALAR(_when);
258 UNSERIALIZE_SCALAR(_priority);
259
260 FlagsType _flags;
261 UNSERIALIZE_SCALAR(_flags);
262
263 // Old checkpoints had no concept of the Initialized flag
264 // so restoring from old checkpoints always fail.
265 // Events are initialized on construction but original code
266 // "flags = _flags" would just overwrite the initialization.
267 // So, read in the checkpoint flags, but then set the Initialized
268 // flag on top of it in order to avoid failures.
269 assert(initialized());
270 flags = _flags;
271 flags.set(Initialized);
272
273 // need to see if original event was in a scheduled, unsquashed
274 // state, but don't want to restore those flags in the current
275 // object itself (since they aren't immediately true)
276 if (flags.isSet(Scheduled) && !flags.isSet(Squashed)) {
277 flags.clear(Squashed | Scheduled);
278 } else {
279 DPRINTF(Checkpoint, "Event '%s' need to be scheduled @%d\n",
280 name(), _when);
281 }
282}
283
284void
285EventQueue::checkpointReschedule(Event *event)
286{
287 // It's safe to call insert() directly here since this method
288 // should only be called when restoring from a checkpoint (which
289 // happens before thread creation).
290 if (event->flags.isSet(Event::Scheduled))
291 insert(event);
292}
293void
294EventQueue::dump() const
295{
296 cprintf("============================================================\n");
297 cprintf("EventQueue Dump (cycle %d)\n", curTick());
298 cprintf("------------------------------------------------------------\n");
299
300 if (empty())
301 cprintf("<No Events>\n");
302 else {
303 Event *nextBin = head;
304 while (nextBin) {
305 Event *nextInBin = nextBin;
306 while (nextInBin) {
307 nextInBin->dump();
308 nextInBin = nextInBin->nextInBin;
309 }
310
311 nextBin = nextBin->nextBin;
312 }
313 }
314
315 cprintf("============================================================\n");
316}
317
318bool
319EventQueue::debugVerify() const
320{
321 std::unordered_map<long, bool> map;
322
323 Tick time = 0;
324 short priority = 0;
325
326 Event *nextBin = head;
327 while (nextBin) {
328 Event *nextInBin = nextBin;
329 while (nextInBin) {
330 if (nextInBin->when() < time) {
331 cprintf("time goes backwards!");
332 nextInBin->dump();
333 return false;
334 } else if (nextInBin->when() == time &&
335 nextInBin->priority() < priority) {
336 cprintf("priority inverted!");
337 nextInBin->dump();
338 return false;
339 }
340
341 if (map[reinterpret_cast<long>(nextInBin)]) {
342 cprintf("Node already seen");
343 nextInBin->dump();
344 return false;
345 }
346 map[reinterpret_cast<long>(nextInBin)] = true;
347
348 time = nextInBin->when();
349 priority = nextInBin->priority();
350
351 nextInBin = nextInBin->nextInBin;
352 }
353
354 nextBin = nextBin->nextBin;
355 }
356
357 return true;
358}
359
360Event*
361EventQueue::replaceHead(Event* s)
362{
363 Event* t = head;
364 head = s;
365 return t;
366}
367
368void
369dumpMainQueue()
370{
371 for (uint32_t i = 0; i < numMainEventQueues; ++i) {
372 mainEventQueue[i]->dump();
373 }
374}
375
376
377const char *
378Event::description() const
379{
380 return "generic";
381}
382
383void
384Event::trace(const char *action)
385{
386 // This DPRINTF is unconditional because calls to this function
387 // are protected by an 'if (DTRACE(Event))' in the inlined Event
388 // methods.
389 //
390 // This is just a default implementation for derived classes where
391 // it's not worth doing anything special. If you want to put a
392 // more informative message in the trace, override this method on
393 // the particular subclass where you have the information that
394 // needs to be printed.
395 DPRINTFN("%s event %s @ %d\n", description(), action, when());
396}
397
398void
399Event::dump() const
400{
401 cprintf("Event %s (%s)\n", name(), description());
402 cprintf("Flags: %#x\n", flags);
403#ifdef EVENTQ_DEBUG
404 cprintf("Created: %d\n", whenCreated);
405#endif
406 if (scheduled()) {
407#ifdef EVENTQ_DEBUG
408 cprintf("Scheduled at %d\n", whenScheduled);
409#endif
410 cprintf("Scheduled for %d, priority %d\n", when(), _priority);
411 } else {
412 cprintf("Not Scheduled\n");
413 }
414}
415
416EventQueue::EventQueue(const string &n)
417 : objName(n), head(NULL), _curTick(0)
418{
419}
420
421void
422EventQueue::asyncInsert(Event *event)
423{
424 async_queue_mutex.lock();
425 async_queue.push_back(event);
426 async_queue_mutex.unlock();
427}
428
429void
430EventQueue::handleAsyncInsertions()
431{
432 assert(this == curEventQueue());
433 async_queue_mutex.lock();
434
435 while (!async_queue.empty()) {
436 insert(async_queue.front());
437 async_queue.pop_front();
438 }
439
440 async_queue_mutex.unlock();
441}
42#include "base/trace.hh"
43#include "cpu/smt.hh"
44#include "debug/Checkpoint.hh"
45#include "sim/core.hh"
46#include "sim/eventq_impl.hh"
47
48using namespace std;
49
50Tick simQuantum = 0;
51
52//
53// Main Event Queues
54//
55// Events on these queues are processed at the *beginning* of each
56// cycle, before the pipeline simulation is performed.
57//
58uint32_t numMainEventQueues = 0;
59vector<EventQueue *> mainEventQueue;
60__thread EventQueue *_curEventQueue = NULL;
61bool inParallelMode = false;
62
63EventQueue *
64getEventQueue(uint32_t index)
65{
66 while (numMainEventQueues <= index) {
67 numMainEventQueues++;
68 mainEventQueue.push_back(
69 new EventQueue(csprintf("MainEventQueue-%d", index)));
70 }
71
72 return mainEventQueue[index];
73}
74
75#ifndef NDEBUG
76Counter Event::instanceCounter = 0;
77#endif
78
79Event::~Event()
80{
81 assert(!scheduled());
82 flags = 0;
83}
84
85const std::string
86Event::name() const
87{
88#ifndef NDEBUG
89 return csprintf("Event_%d", instance);
90#else
91 return csprintf("Event_%x", (uintptr_t)this);
92#endif
93}
94
95
96Event *
97Event::insertBefore(Event *event, Event *curr)
98{
99 // Either way, event will be the top element in the 'in bin' list
100 // which is the pointer we need in order to look into the list, so
101 // we need to insert that into the bin list.
102 if (!curr || *event < *curr) {
103 // Insert the event before the current list since it is in the future.
104 event->nextBin = curr;
105 event->nextInBin = NULL;
106 } else {
107 // Since we're on the correct list, we need to point to the next list
108 event->nextBin = curr->nextBin; // curr->nextBin can now become stale
109
110 // Insert event at the top of the stack
111 event->nextInBin = curr;
112 }
113
114 return event;
115}
116
117void
118EventQueue::insert(Event *event)
119{
120 // Deal with the head case
121 if (!head || *event <= *head) {
122 head = Event::insertBefore(event, head);
123 return;
124 }
125
126 // Figure out either which 'in bin' list we are on, or where a new list
127 // needs to be inserted
128 Event *prev = head;
129 Event *curr = head->nextBin;
130 while (curr && *curr < *event) {
131 prev = curr;
132 curr = curr->nextBin;
133 }
134
135 // Note: this operation may render all nextBin pointers on the
136 // prev 'in bin' list stale (except for the top one)
137 prev->nextBin = Event::insertBefore(event, curr);
138}
139
140Event *
141Event::removeItem(Event *event, Event *top)
142{
143 Event *curr = top;
144 Event *next = top->nextInBin;
145
146 // if we removed the top item, we need to handle things specially
147 // and just remove the top item, fixing up the next bin pointer of
148 // the new top item
149 if (event == top) {
150 if (!next)
151 return top->nextBin;
152 next->nextBin = top->nextBin;
153 return next;
154 }
155
156 // Since we already checked the current element, we're going to
157 // keep checking event against the next element.
158 while (event != next) {
159 if (!next)
160 panic("event not found!");
161
162 curr = next;
163 next = next->nextInBin;
164 }
165
166 // remove next from the 'in bin' list since it's what we're looking for
167 curr->nextInBin = next->nextInBin;
168 return top;
169}
170
171void
172EventQueue::remove(Event *event)
173{
174 if (head == NULL)
175 panic("event not found!");
176
177 assert(event->queue == this);
178
179 // deal with an event on the head's 'in bin' list (event has the same
180 // time as the head)
181 if (*head == *event) {
182 head = Event::removeItem(event, head);
183 return;
184 }
185
186 // Find the 'in bin' list that this event belongs on
187 Event *prev = head;
188 Event *curr = head->nextBin;
189 while (curr && *curr < *event) {
190 prev = curr;
191 curr = curr->nextBin;
192 }
193
194 if (!curr || *curr != *event)
195 panic("event not found!");
196
197 // curr points to the top item of the the correct 'in bin' list, when
198 // we remove an item, it returns the new top item (which may be
199 // unchanged)
200 prev->nextBin = Event::removeItem(event, curr);
201}
202
203Event *
204EventQueue::serviceOne()
205{
206 std::lock_guard<EventQueue> lock(*this);
207 Event *event = head;
208 Event *next = head->nextInBin;
209 event->flags.clear(Event::Scheduled);
210
211 if (next) {
212 // update the next bin pointer since it could be stale
213 next->nextBin = head->nextBin;
214
215 // pop the stack
216 head = next;
217 } else {
218 // this was the only element on the 'in bin' list, so get rid of
219 // the 'in bin' list and point to the next bin list
220 head = head->nextBin;
221 }
222
223 // handle action
224 if (!event->squashed()) {
225 // forward current cycle to the time when this event occurs.
226 setCurTick(event->when());
227
228 event->process();
229 if (event->isExitEvent()) {
230 assert(!event->flags.isSet(Event::Managed) ||
231 !event->flags.isSet(Event::IsMainQueue)); // would be silly
232 return event;
233 }
234 } else {
235 event->flags.clear(Event::Squashed);
236 }
237
238 event->release();
239
240 return NULL;
241}
242
243void
244Event::serialize(CheckpointOut &cp) const
245{
246 SERIALIZE_SCALAR(_when);
247 SERIALIZE_SCALAR(_priority);
248 short _flags = flags;
249 SERIALIZE_SCALAR(_flags);
250}
251
252void
253Event::unserialize(CheckpointIn &cp)
254{
255 assert(!scheduled());
256
257 UNSERIALIZE_SCALAR(_when);
258 UNSERIALIZE_SCALAR(_priority);
259
260 FlagsType _flags;
261 UNSERIALIZE_SCALAR(_flags);
262
263 // Old checkpoints had no concept of the Initialized flag
264 // so restoring from old checkpoints always fail.
265 // Events are initialized on construction but original code
266 // "flags = _flags" would just overwrite the initialization.
267 // So, read in the checkpoint flags, but then set the Initialized
268 // flag on top of it in order to avoid failures.
269 assert(initialized());
270 flags = _flags;
271 flags.set(Initialized);
272
273 // need to see if original event was in a scheduled, unsquashed
274 // state, but don't want to restore those flags in the current
275 // object itself (since they aren't immediately true)
276 if (flags.isSet(Scheduled) && !flags.isSet(Squashed)) {
277 flags.clear(Squashed | Scheduled);
278 } else {
279 DPRINTF(Checkpoint, "Event '%s' need to be scheduled @%d\n",
280 name(), _when);
281 }
282}
283
284void
285EventQueue::checkpointReschedule(Event *event)
286{
287 // It's safe to call insert() directly here since this method
288 // should only be called when restoring from a checkpoint (which
289 // happens before thread creation).
290 if (event->flags.isSet(Event::Scheduled))
291 insert(event);
292}
293void
294EventQueue::dump() const
295{
296 cprintf("============================================================\n");
297 cprintf("EventQueue Dump (cycle %d)\n", curTick());
298 cprintf("------------------------------------------------------------\n");
299
300 if (empty())
301 cprintf("<No Events>\n");
302 else {
303 Event *nextBin = head;
304 while (nextBin) {
305 Event *nextInBin = nextBin;
306 while (nextInBin) {
307 nextInBin->dump();
308 nextInBin = nextInBin->nextInBin;
309 }
310
311 nextBin = nextBin->nextBin;
312 }
313 }
314
315 cprintf("============================================================\n");
316}
317
318bool
319EventQueue::debugVerify() const
320{
321 std::unordered_map<long, bool> map;
322
323 Tick time = 0;
324 short priority = 0;
325
326 Event *nextBin = head;
327 while (nextBin) {
328 Event *nextInBin = nextBin;
329 while (nextInBin) {
330 if (nextInBin->when() < time) {
331 cprintf("time goes backwards!");
332 nextInBin->dump();
333 return false;
334 } else if (nextInBin->when() == time &&
335 nextInBin->priority() < priority) {
336 cprintf("priority inverted!");
337 nextInBin->dump();
338 return false;
339 }
340
341 if (map[reinterpret_cast<long>(nextInBin)]) {
342 cprintf("Node already seen");
343 nextInBin->dump();
344 return false;
345 }
346 map[reinterpret_cast<long>(nextInBin)] = true;
347
348 time = nextInBin->when();
349 priority = nextInBin->priority();
350
351 nextInBin = nextInBin->nextInBin;
352 }
353
354 nextBin = nextBin->nextBin;
355 }
356
357 return true;
358}
359
360Event*
361EventQueue::replaceHead(Event* s)
362{
363 Event* t = head;
364 head = s;
365 return t;
366}
367
368void
369dumpMainQueue()
370{
371 for (uint32_t i = 0; i < numMainEventQueues; ++i) {
372 mainEventQueue[i]->dump();
373 }
374}
375
376
377const char *
378Event::description() const
379{
380 return "generic";
381}
382
383void
384Event::trace(const char *action)
385{
386 // This DPRINTF is unconditional because calls to this function
387 // are protected by an 'if (DTRACE(Event))' in the inlined Event
388 // methods.
389 //
390 // This is just a default implementation for derived classes where
391 // it's not worth doing anything special. If you want to put a
392 // more informative message in the trace, override this method on
393 // the particular subclass where you have the information that
394 // needs to be printed.
395 DPRINTFN("%s event %s @ %d\n", description(), action, when());
396}
397
398void
399Event::dump() const
400{
401 cprintf("Event %s (%s)\n", name(), description());
402 cprintf("Flags: %#x\n", flags);
403#ifdef EVENTQ_DEBUG
404 cprintf("Created: %d\n", whenCreated);
405#endif
406 if (scheduled()) {
407#ifdef EVENTQ_DEBUG
408 cprintf("Scheduled at %d\n", whenScheduled);
409#endif
410 cprintf("Scheduled for %d, priority %d\n", when(), _priority);
411 } else {
412 cprintf("Not Scheduled\n");
413 }
414}
415
416EventQueue::EventQueue(const string &n)
417 : objName(n), head(NULL), _curTick(0)
418{
419}
420
421void
422EventQueue::asyncInsert(Event *event)
423{
424 async_queue_mutex.lock();
425 async_queue.push_back(event);
426 async_queue_mutex.unlock();
427}
428
429void
430EventQueue::handleAsyncInsertions()
431{
432 assert(this == curEventQueue());
433 async_queue_mutex.lock();
434
435 while (!async_queue.empty()) {
436 insert(async_queue.front());
437 async_queue.pop_front();
438 }
439
440 async_queue_mutex.unlock();
441}