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< class System;
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< /** System we belong to */
< System* system;
<
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< bool onMiss;
---
> const bool onMiss;
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< bool onRead;
---
> const bool onRead;
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< bool onWrite;
---
> const bool onWrite;
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< bool onData;
---
> const bool onData;
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< bool onInst;
---
> const bool onInst;
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< MasterID masterId;
---
> const MasterID masterId;
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< virtual void setCache(BaseCache *_cache);
---
> void setCache(BaseCache *_cache);
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< virtual void regStats();
---
> /**
> * Register local statistics.
> */
> void regStats() override;