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1/*
2 * Copyright (c) 2011-2015 Advanced Micro Devices, Inc.
3 * All rights reserved.
4 *
5 * For use for simulation and test purposes only
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions are met:
9 *
10 * 1. Redistributions of source code must retain the above copyright notice,
11 * this list of conditions and the following disclaimer.
12 *
13 * 2. Redistributions in binary form must reproduce the above copyright notice,
14 * this list of conditions and the following disclaimer in the documentation
15 * and/or other materials provided with the distribution.
16 *
17 * 3. Neither the name of the copyright holder nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
22 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
25 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
26 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
27 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
28 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
29 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
30 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
31 * POSSIBILITY OF SUCH DAMAGE.
32 *
33 * Author: Brad Beckmann, Marc Orr
34 */
35
36#ifndef __GPU_DISPATCHER_HH__
37#define __GPU_DISPATCHER_HH__
38
39#include <queue>
40#include <vector>
41
42#include "base/statistics.hh"
43#include "dev/dma_device.hh"
44#include "gpu-compute/compute_unit.hh"
45#include "gpu-compute/ndrange.hh"
46#include "gpu-compute/qstruct.hh"
47#include "mem/port.hh"
48#include "params/GpuDispatcher.hh"
49
50class BaseCPU;
51class Shader;
52
53class GpuDispatcher : public DmaDevice
54{
55 public:
56 typedef GpuDispatcherParams Params;
57
58 MasterID masterId() { return _masterId; }
59
60 protected:
61 MasterID _masterId;
62
63 // Base and length of PIO register space
64 Addr pioAddr;
65 Addr pioSize;
66 Tick pioDelay;
67
68 HsaQueueEntry curTask;
69
70 std::unordered_map<int, NDRange> ndRangeMap;
71 NDRange ndRange;
72
73 // list of kernel_ids to launch
74 std::queue<int> execIds;
75 // list of kernel_ids that have finished
76 std::queue<int> doneIds;
77
78 uint64_t dispatchCount;
79 // is there a kernel in execution?
80 bool dispatchActive;
81
82 BaseCPU *cpu;
83 Shader *shader;
84 ClDriver *driver;
85 EventFunctionWrapper tickEvent;
86
87
88 static GpuDispatcher *instance;
89
90 // sycall emulation mode can have only 1 application running(?)
91 // else we have to do some pid based tagging
92 // unused
93 typedef std::unordered_map<uint64_t, uint64_t> TranslationBuffer;
94 TranslationBuffer tlb;
95
96 public:
97 /*statistics*/
98 Stats::Scalar num_kernelLaunched;
99 GpuDispatcher(const Params *p);
100
101 ~GpuDispatcher() { }
102
103 void exec();
104 virtual void serialize(CheckpointOut &cp) const;
105 virtual void unserialize(CheckpointIn &cp);
106 void notifyWgCompl(Wavefront *w);
107 void scheduleDispatch();
108 void accessUserVar(BaseCPU *cpu, uint64_t addr, int val, int off);
109
110 // using singleton so that glue code can pass pointer locations
111 // to the dispatcher. when there are multiple dispatchers, we can
112 // call something like getInstance(index)
113 static void
114 setInstance(GpuDispatcher *_instance)
115 {
116 instance = _instance;
117 }
118
119 static GpuDispatcher* getInstance() { return instance; }
120
121 class TLBPort : public MasterPort
122 {
123 public:
124
125 TLBPort(const std::string &_name, GpuDispatcher *_dispatcher)
126 : MasterPort(_name, _dispatcher), dispatcher(_dispatcher) { }
127
128 protected:
129 GpuDispatcher *dispatcher;
130
131 virtual bool recvTimingResp(PacketPtr pkt) { return true; }
132 virtual Tick recvAtomic(PacketPtr pkt) { return 0; }
133 virtual void recvFunctional(PacketPtr pkt) { }
134 virtual void recvRangeChange() { }
135 virtual void recvReqRetry() { }
136
137 };
138
139 TLBPort *tlbPort;
140
141 virtual BaseMasterPort& getMasterPort(const std::string &if_name,
142 PortID idx);
143
144 AddrRangeList getAddrRanges() const;
145 Tick read(PacketPtr pkt);
146 Tick write(PacketPtr pkt);
147
148 // helper functions to retrieve/set GPU attributes
149 int getNumCUs();
150 int wfSize() const;
151 void setFuncargsSize(int funcargs_size);
152
153 /** Returns the size of the static hardware context of a wavefront */
154 uint32_t getStaticContextSize() const;
155};
156
157#endif // __GPU_DISPATCHER_HH__