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< void FillKernelState(Wavefront *w, NDRange *ndr);
---
> void fillKernelState(Wavefront *w, NDRange *ndr);
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< void StartWF(Wavefront *w, int trueWgSize[], int trueWgSizeTotal,
< int cnt, LdsChunk *ldsChunk, NDRange *ndr);
---
> void startWavefront(Wavefront *w, int waveId, LdsChunk *ldsChunk,
> NDRange *ndr);