103a104,109
> entry.vector = 0x2E;
> ioApic.writeReg(0x2C, entry.bottomDW);
> ioApic.writeReg(0x2D, entry.topDW);
> entry.vector = 0x30;
> ioApic.writeReg(0x30, entry.bottomDW);
> ioApic.writeReg(0x31, entry.topDW);