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> #include "cpu/base.hh"
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< class BaseCPU;
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< ThreadState(BaseCPU *cpu, int _cpuId, int _tid);
---
> ThreadState(BaseCPU *cpu, int _tid);
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< ThreadState(BaseCPU *cpu, int _cpuId, int _tid, Process *_process,
---
> ThreadState(BaseCPU *cpu, int _tid, Process *_process,
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< void setCpuId(int id) { cpuId = id; }
---
> int cpuId() { return baseCpu->cpuId(); }
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< int readCpuId() { return cpuId; }
<
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< // ID of this context w.r.t. the System or Process object to which
< // it belongs. For full-system mode, this is the system CPU ID.
< int cpuId;
<