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1/*
2 * Copyright (c) 2007-2008 The Regents of The University of Michigan
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met: redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer;
9 * redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution;
12 * neither the name of the copyright holders nor the names of its
13 * contributors may be used to endorse or promote products derived from
14 * this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 *
28 * Authors: Gabe Black
29 */
30
31#ifndef __BASE_BITUNION_HH__
32#define __BASE_BITUNION_HH__
33
34#include "base/bitfield.hh"
35
36// The following implements the BitUnion system of defining bitfields
37//on top of an underlying class. This is done through the pervasive use of
38//both named and unnamed unions which all contain the same actual storage.
39//Since they're unioned with each other, all of these storage locations
40//overlap. This allows all of the bitfields to manipulate the same data
41//without having to have access to each other. More details are provided with
42//the individual components.
43
44//This namespace is for classes which implement the backend of the BitUnion
45//stuff. Don't use any of these directly, except for the Bitfield classes in
46//the *BitfieldTypes class(es).
47namespace BitfieldBackend
48{
49 //A base class for all bitfields. It instantiates the actual storage,
50 //and provides getBits and setBits functions for manipulating it. The
51 //Data template parameter is type of the underlying storage.
52 template<class Data>
53 class BitfieldBase
54 {
55 protected:
56 Data __data;
57
58 //This function returns a range of bits from the underlying storage.
59 //It relies on the "bits" function above. It's the user's
60 //responsibility to make sure that there is a properly overloaded
61 //version of this function for whatever type they want to overlay.
62 inline uint64_t
63 getBits(int first, int last) const
64 {
65 return bits(__data, first, last);
66 }
67
68 //Similar to the above, but for settings bits with replaceBits.
69 inline void
70 setBits(int first, int last, uint64_t val)
71 {
72 replaceBits(__data, first, last, val);
73 }
74 };
75
76 //This class contains all the "regular" bitfield classes. It is inherited
77 //by all BitUnions which give them access to those types.
78 template<class Type>
79 class RegularBitfieldTypes
80 {
81 protected:
82 //This class implements ordinary bitfields, that is a span of bits
83 //who's msb is "first", and who's lsb is "last".
84 template<int first, int last=first>
85 class Bitfield : public BitfieldBase<Type>
86 {
87 static_assert(first >= last,
88 "Bitfield ranges must be specified as <msb, lsb>");
89
90 public:
91 operator uint64_t () const
92 {
93 return this->getBits(first, last);
94 }
95
96 uint64_t
97 operator=(const uint64_t _data)
98 {
99 this->setBits(first, last, _data);
100 return _data;
101 }
102
103 uint64_t
104 operator=(Bitfield<first, last> const & other)
105 {
106 return *this = (uint64_t)other;
107 }
108 };
109
110 //A class which specializes the above so that it can only be read
111 //from. This is accomplished explicitly making sure the assignment
112 //operator is blocked. The conversion operator is carried through
113 //inheritance. This will unfortunately need to be copied into each
114 //bitfield type due to limitations with how templates work
115 template<int first, int last=first>
116 class BitfieldRO : public Bitfield<first, last>
117 {
118 private:
119 uint64_t
120 operator=(const uint64_t _data);
121
122 uint64_t
123 operator=(const Bitfield<first, last>& other);
124 };
125
126 //Similar to the above, but only allows writing.
127 template<int first, int last=first>
128 class BitfieldWO : public Bitfield<first, last>
129 {
130 private:
131 operator uint64_t () const;
132
133 public:
134 using Bitfield<first, last>::operator=;
135 };
136 };
137
138 //This class contains all the "regular" bitfield classes. It is inherited
139 //by all BitUnions which give them access to those types.
140 template<class Type>
141 class SignedBitfieldTypes
142 {
143 protected:
144 //This class implements ordinary bitfields, that is a span of bits
145 //who's msb is "first", and who's lsb is "last".
146 template<int first, int last=first>
147 class SignedBitfield : public BitfieldBase<Type>
148 {
149 public:
150 operator int64_t () const
151 {
152 return sext<first - last + 1>(this->getBits(first, last));
153 }
154
155 int64_t
156 operator=(const int64_t _data)
157 {
158 this->setBits(first, last, _data);
159 return _data;
160 }
161
162 int64_t
163 operator=(SignedBitfield<first, last> const & other)
164 {
165 return *this = (int64_t)other;
166 }
167 };
168
169 //A class which specializes the above so that it can only be read
170 //from. This is accomplished explicitly making sure the assignment
171 //operator is blocked. The conversion operator is carried through
172 //inheritance. This will unfortunately need to be copied into each
173 //bitfield type due to limitations with how templates work
174 template<int first, int last=first>
175 class SignedBitfieldRO : public SignedBitfield<first, last>
176 {
177 private:
178 int64_t
179 operator=(const int64_t _data);
180
181 int64_t
182 operator=(const SignedBitfield<first, last>& other);
183 };
184
185 //Similar to the above, but only allows writing.
186 template<int first, int last=first>
187 class SignedBitfieldWO : public SignedBitfield<first, last>
188 {
189 private:
190 operator int64_t () const;
191
192 public:
193 using SignedBitfield<first, last>::operator=;
194 };
195 };
196
197 template<class Type>
198 class BitfieldTypes : public RegularBitfieldTypes<Type>,
199 public SignedBitfieldTypes<Type>
200 {};
201
202 //When a BitUnion is set up, an underlying class is created which holds
203 //the actual union. This class then inherits from it, and provids the
204 //implementations for various operators. Setting things up this way
205 //prevents having to redefine these functions in every different BitUnion
206 //type. More operators could be implemented in the future, as the need
207 //arises.
208 template <class Type, class Base>
209 class BitUnionOperators : public Base
210 {
211 public:
212 BitUnionOperators(Type const & _data)
213 {
214 Base::__data = _data;
215 }
216
217 BitUnionOperators() {}
218
219 operator const Type () const
220 {
221 return Base::__data;
222 }
223
224 Type
225 operator=(Type const & _data)
226 {
227 Base::__data = _data;
228 return _data;
229 }
230
231 Type
232 operator=(BitUnionOperators const & other)
233 {
234 Base::__data = other;
235 return Base::__data;
236 }
237
238 bool
239 operator<(Base const & base) const
240 {
241 return Base::__data < base.__data;
242 }
243
244 bool
245 operator==(Base const & base) const
246 {
247 return Base::__data == base.__data;
248 }
249 };
250}
251
252//This macro is a backend for other macros that specialize it slightly.
253//First, it creates/extends a namespace "BitfieldUnderlyingClasses" and
254//sticks the class which has the actual union in it, which
255//BitfieldOperators above inherits from. Putting these classes in a special
256//namespace ensures that there will be no collisions with other names as long
257//as the BitUnion names themselves are all distinct and nothing else uses
258//the BitfieldUnderlyingClasses namespace, which is unlikely. The class itself
259//creates a typedef of the "type" parameter called __DataType. This allows
260//the type to propagate outside of the macro itself in a controlled way.
261//Finally, the base storage is defined which BitfieldOperators will refer to
262//in the operators it defines. This macro is intended to be followed by
263//bitfield definitions which will end up inside it's union. As explained
264//above, these is overlayed the __data member in its entirety by each of the
265//bitfields which are defined in the union, creating shared storage with no
266//overhead.
267#define __BitUnion(type, name) \
268 class BitfieldUnderlyingClasses##name : \
269 public BitfieldBackend::BitfieldTypes<type> \
270 { \
271 public: \
272 typedef type __DataType; \
273 union { \
274 type __data;\
275
276//This closes off the class and union started by the above macro. It is
277//followed by a typedef which makes "name" refer to a BitfieldOperator
278//class inheriting from the class and union just defined, which completes
279//building up the type for the user.
280#define EndBitUnion(name) \
281 }; \
282 }; \
283 typedef BitfieldBackend::BitUnionOperators< \
284 BitfieldUnderlyingClasses##name::__DataType, \
285 BitfieldUnderlyingClasses##name> name;
286
287//This sets up a bitfield which has other bitfields nested inside of it. The
288//__data member functions like the "underlying storage" of the top level
289//BitUnion. Like everything else, it overlays with the top level storage, so
290//making it a regular bitfield type makes the entire thing function as a
291//regular bitfield when referred to by itself.
292#define __SubBitUnion(fieldType, first, last, name) \
293 class : public BitfieldBackend::BitfieldTypes<__DataType> \
294 { \
295 public: \
296 union { \
297 fieldType<first, last> __data;
298
299//This closes off the union created above and gives it a name. Unlike the top
300//level BitUnion, we're interested in creating an object instead of a type.
301//The operators are defined in the macro itself instead of a class for
302//technical reasons. If someone determines a way to move them to one, please
303//do so.
304#define EndSubBitUnion(name) \
305 }; \
306 inline operator __DataType () const \
307 { return __data; } \
308 \
309 inline __DataType operator = (const __DataType & _data) \
310 { return __data = _data;} \
311 } name;
312
313//Regular bitfields
314//These define macros for read/write regular bitfield based subbitfields.
315#define SubBitUnion(name, first, last) \
316 __SubBitUnion(Bitfield, first, last, name)
317
318//Regular bitfields
319//These define macros for read/write regular bitfield based subbitfields.
320#define SignedSubBitUnion(name, first, last) \
321 __SubBitUnion(SignedBitfield, first, last, name)
322
323//Use this to define an arbitrary type overlayed with bitfields.
324#define BitUnion(type, name) __BitUnion(type, name)
325
326//Use this to define conveniently sized values overlayed with bitfields.
327#define BitUnion64(name) __BitUnion(uint64_t, name)
328#define BitUnion32(name) __BitUnion(uint32_t, name)
329#define BitUnion16(name) __BitUnion(uint16_t, name)
330#define BitUnion8(name) __BitUnion(uint8_t, name)
331
332#endif // __BASE_BITUNION_HH__