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/gem5/src/mem/ruby/common/ | ||
H A D | NetDest.hh | 11085:f1fe63d949c0 Sat Sep 05 10:34:00 EDT 2015 Nilay Vaish <nilay@cs.wisc.edu> ruby: set: reimplement using std::bitset The current Set data structure is slow and therefore is being reimplemented using std::bitset. A maximum limit of 64 is being set on the number of controllers of each type. This means that for simulating a system with more controllers of a given type, one would need to change the value of the variable NUMBER_BITS_PER_SET |
H A D | Set.hh | 11085:f1fe63d949c0 Sat Sep 05 10:34:00 EDT 2015 Nilay Vaish <nilay@cs.wisc.edu> ruby: set: reimplement using std::bitset The current Set data structure is slow and therefore is being reimplemented using std::bitset. A maximum limit of 64 is being set on the number of controllers of each type. This means that for simulating a system with more controllers of a given type, one would need to change the value of the variable NUMBER_BITS_PER_SET |
H A D | SConscript | 11085:f1fe63d949c0 Sat Sep 05 10:34:00 EDT 2015 Nilay Vaish <nilay@cs.wisc.edu> ruby: set: reimplement using std::bitset The current Set data structure is slow and therefore is being reimplemented using std::bitset. A maximum limit of 64 is being set on the number of controllers of each type. This means that for simulating a system with more controllers of a given type, one would need to change the value of the variable NUMBER_BITS_PER_SET |
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