#define SC_INCLUDE_DYNAMIC_PROCESSES #include using namespace sc_core; using std::cout; using std::endl; struct M: sc_module { M(sc_module_name _name) { SC_THREAD(ticker); SC_THREAD(calling); SC_THREAD(target); t = sc_get_current_process_handle(); } sc_process_handle t; sc_event ev; void ticker() { for (;;) { wait(10, SC_NS); ev.notify(); } } void calling() { wait(15, SC_NS); // Target runs at time 10 NS due to notification t.sync_reset_on(); // Target does not run at time 15 NS wait(10, SC_NS); // Target is reset at time 20 NS due to notification wait(10, SC_NS); // Target is reset again at time 30 NS due to notification t.sync_reset_off(); // Target does not run at time 35 NS wait(10, SC_NS); // Target runs at time 40 NS due to notification sc_stop(); } void target() { cout << "Target called/reset at " << sc_time_stamp() << endl; for (;;) { wait(ev); cout << "Target awoke at " << sc_time_stamp() << endl; } } SC_HAS_PROCESS(M); }; int sc_main(int argc, char* argv[]) { M m("m"); sc_start(); return 0; }