#include using namespace sc_core; using std::cout; using std::endl; struct M4: sc_module { M4(sc_module_name _name) { SC_THREAD(calling); SC_THREAD(target); t = sc_get_current_process_handle(); } sc_process_handle t; sc_event ev; int count; void calling() { t.sync_reset_on(); wait(10, SC_NS); t.suspend(); wait(10, SC_NS); t.disable(); wait(10, SC_NS); t.enable(); ev.notify(); wait(10, SC_NS); // !!!!!! target is RESET WHILE STILL SUSPENDED !!!!!! sc_stop(); } void target() { cout << "Target called/reset at " << sc_time_stamp() << endl; count = 0; for (;;) { wait(ev); cout << "Target awoke at " << sc_time_stamp() << " count = " << count << endl; ++count; } } SC_HAS_PROCESS(M4); }; int sc_main(int argc, char* argv[]) { M4 m("m"); sc_core::sc_allow_process_control_corners = true; sc_start(); return 0; }