/* * Copyright (c) 2002-2005 The Regents of The University of Michigan * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer; * redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution; * neither the name of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * Authors: Nathan Binkert * Erik Hallnor * Steve Reinhardt */ /* @file * Serialization Interface Declarations */ #ifndef __SERIALIZE_HH__ #define __SERIALIZE_HH__ #include #include #include #include #include "base/types.hh" class IniFile; class Serializable; class Checkpoint; class SimObject; /** The current version of the checkpoint format. * This should be incremented by 1 and only 1 for every new version, where a new * version is defined as a checkpoint created before this version won't work on * the current version until the checkpoint format is updated. Adding a new * SimObject shouldn't cause the version number to increase, only changes to * existing objects such as serializing/unserializing more state, changing sizes * of serialized arrays, etc. */ static const uint64_t gem5CheckpointVersion = 0x0000000000000005; template void paramOut(std::ostream &os, const std::string &name, const T ¶m); template void paramIn(Checkpoint *cp, const std::string §ion, const std::string &name, T ¶m); template bool optParamIn(Checkpoint *cp, const std::string §ion, const std::string &name, T ¶m); template void arrayParamOut(std::ostream &os, const std::string &name, const T *param, unsigned size); template void arrayParamOut(std::ostream &os, const std::string &name, const std::vector ¶m); template void arrayParamOut(std::ostream &os, const std::string &name, const std::list ¶m); template void arrayParamIn(Checkpoint *cp, const std::string §ion, const std::string &name, T *param, unsigned size); template void arrayParamIn(Checkpoint *cp, const std::string §ion, const std::string &name, std::vector ¶m); template void arrayParamIn(Checkpoint *cp, const std::string §ion, const std::string &name, std::list ¶m); void objParamIn(Checkpoint *cp, const std::string §ion, const std::string &name, SimObject * ¶m); template void fromInt(T &t, int i) { t = (T)i; } template void fromSimObject(T &t, SimObject *s) { t = dynamic_cast(s); } // // These macros are streamlined to use in serialize/unserialize // functions. It's assumed that serialize() has a parameter 'os' for // the ostream, and unserialize() has parameters 'cp' and 'section'. #define SERIALIZE_SCALAR(scalar) paramOut(os, #scalar, scalar) #define UNSERIALIZE_SCALAR(scalar) paramIn(cp, section, #scalar, scalar) #define UNSERIALIZE_OPT_SCALAR(scalar) optParamIn(cp, section, #scalar, scalar) // ENUMs are like SCALARs, but we cast them to ints on the way out #define SERIALIZE_ENUM(scalar) paramOut(os, #scalar, (int)scalar) #define UNSERIALIZE_ENUM(scalar) \ do { \ int tmp; \ paramIn(cp, section, #scalar, tmp); \ fromInt(scalar, tmp); \ } while (0) #define SERIALIZE_ARRAY(member, size) \ arrayParamOut(os, #member, member, size) #define UNSERIALIZE_ARRAY(member, size) \ arrayParamIn(cp, section, #member, member, size) #define SERIALIZE_OBJPTR(objptr) paramOut(os, #objptr, (objptr)->name()) #define UNSERIALIZE_OBJPTR(objptr) \ do { \ SimObject *sptr; \ objParamIn(cp, section, #objptr, sptr); \ fromSimObject(objptr, sptr); \ } while (0) /** * Basic support for object serialization. * * @note Many objects that support serialization need to be put in a * consistent state when serialization takes place. We refer to the * action of forcing an object into a consistent state as * 'draining'. Objects that need draining inherit from Drainable. See * Drainable for more information. */ class Serializable { protected: void nameOut(std::ostream &os); void nameOut(std::ostream &os, const std::string &_name); public: Serializable(); virtual ~Serializable(); // manditory virtual function, so objects must provide names virtual const std::string name() const = 0; virtual void serialize(std::ostream &os); virtual void unserialize(Checkpoint *cp, const std::string §ion); static Serializable *create(Checkpoint *cp, const std::string §ion); static int ckptCount; static int ckptMaxCount; static int ckptPrevCount; static void serializeAll(const std::string &cpt_dir); static void unserializeGlobals(Checkpoint *cp); }; void debug_serialize(const std::string &cpt_dir); // // A SerializableBuilder serves as an evaluation context for a set of // parameters that describe a specific instance of a Serializable. This // evaluation context corresponds to a section in the .ini file (as // with the base ParamContext) plus an optional node in the // configuration hierarchy (the configNode member) for resolving // Serializable references. SerializableBuilder is an abstract superclass; // derived classes specialize the class for particular subclasses of // Serializable (e.g., BaseCache). // // For typical usage, see the definition of // SerializableClass::createObject(). // class SerializableBuilder { public: SerializableBuilder() {} virtual ~SerializableBuilder() {} // Create the actual Serializable corresponding to the parameter // values in this context. This function is overridden in derived // classes to call a specific constructor for a particular // subclass of Serializable. virtual Serializable *create() = 0; }; // // An instance of SerializableClass corresponds to a class derived from // Serializable. The SerializableClass instance serves to bind the string // name (found in the config file) to a function that creates an // instance of the appropriate derived class. // // This would be much cleaner in Smalltalk or Objective-C, where types // are first-class objects themselves. // class SerializableClass { public: // Type CreateFunc is a pointer to a function that creates a new // simulation object builder based on a .ini-file parameter // section (specified by the first string argument), a unique name // for the object (specified by the second string argument), and // an optional config hierarchy node (specified by the third // argument). A pointer to the new SerializableBuilder is returned. typedef Serializable *(*CreateFunc)(Checkpoint *cp, const std::string §ion); static std::map *classMap; // Constructor. For example: // // SerializableClass baseCacheSerializableClass("BaseCacheSerializable", // newBaseCacheSerializableBuilder); // SerializableClass(const std::string &className, CreateFunc createFunc); // create Serializable given name of class and pointer to // configuration hierarchy node static Serializable *createObject(Checkpoint *cp, const std::string §ion); }; // // Macros to encapsulate the magic of declaring & defining // SerializableBuilder and SerializableClass objects // #define REGISTER_SERIALIZEABLE(CLASS_NAME, OBJ_CLASS) \ SerializableClass the##OBJ_CLASS##Class(CLASS_NAME, \ OBJ_CLASS::createForUnserialize); class Checkpoint { private: IniFile *db; public: Checkpoint(const std::string &cpt_dir); ~Checkpoint(); const std::string cptDir; bool find(const std::string §ion, const std::string &entry, std::string &value); bool findObj(const std::string §ion, const std::string &entry, SimObject *&value); bool sectionExists(const std::string §ion); // The following static functions have to do with checkpoint // creation rather than restoration. This class makes a handy // namespace for them though. Currently no Checkpoint object is // created on serialization (only unserialization) so we track the // directory name as a global. It would be nice to change this // someday private: // current directory we're serializing into. static std::string currentDirectory; public: // Set the current directory. This function takes care of // inserting curTick() if there's a '%d' in the argument, and // appends a '/' if necessary. The final name is returned. static std::string setDir(const std::string &base_name); // Export current checkpoint directory name so other objects can // derive filenames from it (e.g., memory). The return value is // guaranteed to end in '/' so filenames can be directly appended. // This function is only valid while a checkpoint is being created. static std::string dir(); // Filename for base checkpoint file within directory. static const char *baseFilename; }; #endif // __SERIALIZE_HH__