/* * Copyright (c) 2003 The Regents of The University of Michigan * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer; * redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution; * neither the name of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* @file * Serialization Interface Declarations */ #ifndef __SERIALIZE_HH__ #define __SERIALIZE_HH__ #include #include #include "host.hh" #include "configfile.hh" class IniFile; /* * Basic support for object serialization. */ class Serializeable { public: // To allow other classes to do some of the serialization work. class Proxy { private: Serializeable *obj; // Make it so only Serializables can construct one of these. Proxy(Serializeable *o) : obj(o) {}; friend class Serializeable; public: template void paramOut(const std::string &name, const T& param) const { obj->paramOut(name, param); }; }; friend class Serializer; friend class Proxy; private: Proxy proxy; protected: const Proxy &getProxy() { return(proxy); }; // object name: should be unique std::string objName; bool serialized; static Serializer *serializer; void mark(); void nameOut(); void nameOut(const std::string &_name); void childOut(const std::string &name, Serializeable *child); template void paramOut(const std::string &name, const T& param); std::ostream &out() const; public: Serializeable(const std::string &n); virtual ~Serializeable(); void setName(const std::string &name); // return name const std::string &name() const { return objName; } virtual void nameChildren() {} virtual void serialize() {} virtual void unserialize(IniFile &db, const std::string &category, ConfigNode *node = NULL) { std::cout << name() << " is being unserialized" << std::endl; } }; class Serializer { friend class Serializeable; protected: typedef std::list serlist_t; serlist_t objects; std::string file; std::ostream *output; std::ostream &out() const; public: Serializer(); virtual ~Serializer(); private: void add_object(Serializeable *obj); void add_objects(); public: void serialize(const std::string &file); const std::string &filename() const { return file; } }; template inline void Serializeable::paramOut(const std::string &name, const T& param) { out() << name << "=" << param << "\n"; } template <> void Serializeable::paramOut(const std::string &name, const uint64_t& param); // // A SerializeableBuilder serves as an evaluation context for a set of // parameters that describe a specific instance of a Serializeable. This // evaluation context corresponds to a section in the .ini file (as // with the base ParamContext) plus an optional node in the // configuration hierarchy (the configNode member) for resolving // Serializeable references. SerializeableBuilder is an abstract superclass; // derived classes specialize the class for particular subclasses of // Serializeable (e.g., BaseCache). // // For typical usage, see the definition of // SerializeableClass::createObject(). // class SerializeableBuilder { public: SerializeableBuilder() {} virtual ~SerializeableBuilder() {} // Create the actual Serializeable corresponding to the parameter // values in this context. This function is overridden in derived // classes to call a specific constructor for a particular // subclass of Serializeable. virtual Serializeable *create() = 0; }; // // An instance of SerializeableClass corresponds to a class derived from // Serializeable. The SerializeableClass instance serves to bind the string // name (found in the config file) to a function that creates an // instance of the appropriate derived class. // // This would be much cleaner in Smalltalk or Objective-C, where types // are first-class objects themselves. // class SerializeableClass { public: // Type CreateFunc is a pointer to a function that creates a new // simulation object builder based on a .ini-file parameter // section (specified by the first string argument), a unique name // for the object (specified by the second string argument), and // an optional config hierarchy node (specified by the third // argument). A pointer to the new SerializeableBuilder is returned. typedef SerializeableBuilder *(*CreateFunc)(); static std::map *classMap; // Constructor. For example: // // SerializeableClass baseCacheSerializeableClass("BaseCacheSerializeable", // newBaseCacheSerializeableBuilder); // SerializeableClass(const std::string &className, CreateFunc createFunc); // create Serializeable given name of class and pointer to // configuration hierarchy node static Serializeable *createObject(IniFile &configDB, const std::string &configClassName); }; // // Macros to encapsulate the magic of declaring & defining // SerializeableBuilder and SerializeableClass objects // #define CREATE_SERIALIZEABLE(OBJ_CLASS) \ OBJ_CLASS *OBJ_CLASS##Builder::create() #define REGISTER_SERIALIZEABLE(CLASS_NAME, OBJ_CLASS) \ class OBJ_CLASS##Builder : public SerializeableBuilder \ { \ public: \ \ OBJ_CLASS##Builder() {} \ virtual ~OBJ_CLASS##Builder() {} \ \ OBJ_CLASS *create(); \ }; \ \ \ SerializeableBuilder * \ new##OBJ_CLASS##Builder() \ { \ return new OBJ_CLASS##Builder(); \ } \ \ SerializeableClass the##OBJ_CLASS##Class(CLASS_NAME, \ new##OBJ_CLASS##Builder); #endif // __SERIALIZE_HH__