/* * Copyright (c) 2012 ARM Limited * All rights reserved * * The license below extends only to copyright in the software and shall * not be construed as granting a license to any other intellectual * property including but not limited to intellectual property relating * to a hardware implementation of the functionality of the software * licensed hereunder. You may use the software subject to the license * terms below provided that you ensure that this notice is replicated * unmodified and in its entirety in all distributions of the software, * modified or unmodified, in source code or in binary form. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer; * redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution; * neither the name of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * Authors: Andreas Hansson */ /** * @file * ClockedObject declaration and implementation. */ #ifndef __SIM_CLOCKED_OBJECT_HH__ #define __SIM_CLOCKED_OBJECT_HH__ #include "base/intmath.hh" #include "base/misc.hh" #include "params/ClockedObject.hh" #include "sim/core.hh" #include "sim/sim_object.hh" /** * The ClockedObject class extends the SimObject with a clock and * accessor functions to relate ticks to the cycles of the object. */ class ClockedObject : public SimObject { private: // the tick value of the next clock edge (>= curTick()) at the // time of the last call to update() mutable Tick tick; // The cycle counter value corresponding to the current value of // 'tick' mutable Cycles cycle; /** * Prevent inadvertent use of the copy constructor and assignment * operator by making them private. */ ClockedObject(ClockedObject&); ClockedObject& operator=(ClockedObject&); /** * Align cycle and tick to the next clock edge if not already done. */ void update() const { // both tick and cycle are up-to-date and we are done, note // that the >= is important as it captures cases where tick // has already passed curTick() if (tick >= curTick()) return; // optimise for the common case and see if the tick should be // advanced by a single clock period tick += clock; ++cycle; // see if we are done at this point if (tick >= curTick()) return; // if not, we have to recalculate the cycle and tick, we // perform the calculations in terms of relative cycles to // allow changes to the clock period in the future Cycles elapsedCycles(divCeil(curTick() - tick, clock)); cycle += elapsedCycles; tick += elapsedCycles * clock; } // Clock period in ticks Tick clock; protected: /** * Create a clocked object and set the clock based on the * parameters. */ ClockedObject(const ClockedObjectParams* p) : SimObject(p), tick(0), cycle(0), clock(p->clock) { if (clock == 0) { fatal("%s has a clock period of zero\n", name()); } } /** * Virtual destructor due to inheritance. */ virtual ~ClockedObject() { } /** * Reset the object's clock using the current global tick value. Likely * to be used only when the global clock is reset. Currently, this done * only when Ruby is done warming up the memory system. */ void resetClock() const { Cycles elapsedCycles(divCeil(curTick(), clock)); cycle = elapsedCycles; tick = elapsedCycles * clock; } public: /** * Determine the tick when a cycle begins, by default the current * one, but the argument also enables the caller to determine a * future cycle. * * @param cycles The number of cycles into the future * * @return The tick when the clock edge occurs */ inline Tick clockEdge(Cycles cycles = Cycles(0)) const { // align tick to the next clock edge update(); // figure out when this future cycle is return tick + clock * cycles; } /** * Determine the current cycle, corresponding to a tick aligned to * a clock edge. * * @return The current cycle count */ inline Cycles curCycle() const { // align cycle to the next clock edge. update(); return cycle; } /** * Based on the clock of the object, determine the tick when the * next cycle begins, in other words, return the next clock edge. * * @return The tick when the next cycle starts */ Tick nextCycle() const { return clockEdge(); } inline uint64_t frequency() const { return SimClock::Frequency / clock; } inline Tick clockPeriod() const { return clock; } inline Cycles ticksToCycles(Tick tick) const { return Cycles(tick / clock); } }; #endif //__SIM_CLOCKED_OBJECT_HH__