/* * Copyright (c) 1999-2008 Mark D. Hill and David A. Wood * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer; * redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution; * neither the name of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * $Id$ * * Description: The actual modelled switch. It use the perfect switch and a * Throttle object to control and bandwidth and timing *only for * the output port*. So here we have un-realistic modelling, * since the order of PerfectSwitch and Throttle objects get * woke up affect the message timing. A more accurate model would * be having two set of system states, one for this cycle, one for * next cycle. And on the cycle boundary swap the two set of * states. * */ #ifndef Switch_H #define Switch_H #include #include "mem/ruby/common/Global.hh" #include "mem/gems_common/Vector.hh" class MessageBuffer; class PerfectSwitch; class NetDest; class SimpleNetwork; class Throttle; class Network; class Switch { public: // Constructors // constructor specifying the number of ports Switch(SwitchID sid, SimpleNetwork* network_ptr); void addInPort(const Vector& in); void addOutPort(const Vector& out, const NetDest& routing_table_entry, int link_latency, int bw_multiplier); const Throttle* getThrottle(LinkID link_number) const; const Vector* getThrottles() const; void clearRoutingTables(); void clearBuffers(); void reconfigureOutPort(const NetDest& routing_table_entry); void printStats(std::ostream& out) const; void clearStats(); void printConfig(std::ostream& out) const; // Destructor ~Switch(); void print(std::ostream& out) const; private: // Private copy constructor and assignment operator Switch(const Switch& obj); Switch& operator=(const Switch& obj); // Data Members (m_ prefix) PerfectSwitch* m_perfect_switch_ptr; Network* m_network_ptr; Vector m_throttles; Vector m_buffers_to_free; SwitchID m_switch_id; }; // Output operator declaration std::ostream& operator<<(std::ostream& out, const Switch& obj); // ******************* Definitions ******************* // Output operator definition extern inline std::ostream& operator<<(std::ostream& out, const Switch& obj) { obj.print(out); out << std::flush; return out; } #endif //Switch_H