/* * Copyright (c) 1999-2008 Mark D. Hill and David A. Wood * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer; * redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution; * neither the name of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * The Network class is the base class for classes that implement the * interconnection network between components (processor/cache * components and memory/directory components). The interconnection * network as described here is not a physical network, but a * programming concept used to implement all communication between * components. Thus parts of this 'network' will model the on-chip * connections between cache controllers and directory controllers as * well as the links between chip and network switches. */ #ifndef __MEM_RUBY_NETWORK_NETWORK_HH__ #define __MEM_RUBY_NETWORK_NETWORK_HH__ #include #include #include #include "mem/protocol/MessageSizeType.hh" #include "mem/ruby/common/Global.hh" #include "mem/ruby/system/NodeID.hh" #include "mem/ruby/system/System.hh" #include "params/RubyNetwork.hh" #include "sim/sim_object.hh" class NetDest; class MessageBuffer; class Throttle; class Topology; class Network : public SimObject { public: typedef RubyNetworkParams Params; Network(const Params *p); virtual ~Network() {} virtual void init(); int getBufferSize() { return m_buffer_size; } int getNumberOfVirtualNetworks() { return m_virtual_networks; } int getEndpointBandwidth() { return m_endpoint_bandwidth; } bool getAdaptiveRouting() {return m_adaptive_routing; } int getLinkLatency() { return m_link_latency; } int MessageSizeType_to_int(MessageSizeType size_type); // returns the queue requested for the given component virtual MessageBuffer* getToNetQueue(NodeID id, bool ordered, int netNumber) = 0; virtual MessageBuffer* getFromNetQueue(NodeID id, bool ordered, int netNumber) = 0; virtual const std::vector* getThrottles(NodeID id) const; virtual int getNumNodes() {return 1;} virtual void makeOutLink(SwitchID src, NodeID dest, const NetDest& routing_table_entry, int link_latency, int link_weight, int bw_multiplier, bool isReconfiguration) = 0; virtual void makeInLink(SwitchID src, NodeID dest, const NetDest& routing_table_entry, int link_latency, int bw_multiplier, bool isReconfiguration) = 0; virtual void makeInternalLink(SwitchID src, NodeID dest, const NetDest& routing_table_entry, int link_latency, int link_weight, int bw_multiplier, bool isReconfiguration) = 0; virtual void reset() = 0; virtual void printStats(std::ostream& out) const = 0; virtual void clearStats() = 0; virtual void printConfig(std::ostream& out) const = 0; virtual void print(std::ostream& out) const = 0; protected: // Private copy constructor and assignment operator Network(const Network& obj); Network& operator=(const Network& obj); protected: const std::string m_name; int m_nodes; int m_virtual_networks; int m_buffer_size; int m_endpoint_bandwidth; Topology* m_topology_ptr; bool m_adaptive_routing; int m_link_latency; int m_control_msg_size; int m_data_msg_size; }; inline std::ostream& operator<<(std::ostream& out, const Network& obj) { obj.print(out); out << std::flush; return out; } #endif // __MEM_RUBY_NETWORK_NETWORK_HH__