// @todo: Fix the instantaneous communication among all the stages within // iew. There's a clear delay between issue and execute, yet backwards // communication happens simultaneously. Might not be that bad really... // it might skew stats a bit though. Issue would otherwise try to issue // instructions that would never be executed if there were a delay; without // it issue will simply squash. Make this stage block properly. // Update the statuses for each stage. // Actually read instructions out of the skid buffer. #include #include "base/timebuf.hh" #include "cpu/beta_cpu/iew.hh" template SimpleIEW::SimpleIEW(Params ¶ms) : // Just make this time buffer really big for now issueToExecQueue(5, 5), instQueue(params), ldstQueue(params), commitToIEWDelay(params.commitToIEWDelay), renameToIEWDelay(params.renameToIEWDelay), issueToExecuteDelay(params.issueToExecuteDelay), issueReadWidth(params.issueWidth), issueWidth(params.issueWidth), executeWidth(params.executeWidth) { DPRINTF(IEW, "IEW: executeIntWidth: %i.\n", params.executeIntWidth); _status = Idle; _issueStatus = Idle; _exeStatus = Idle; _wbStatus = Idle; // Setup wire to read instructions coming from issue. fromIssue = issueToExecQueue.getWire(-issueToExecuteDelay); // Instruction queue needs the queue between issue and execute. instQueue.setIssueToExecuteQueue(&issueToExecQueue); } template void SimpleIEW::setCPU(FullCPU *cpu_ptr) { DPRINTF(IEW, "IEW: Setting CPU pointer.\n"); cpu = cpu_ptr; instQueue.setCPU(cpu_ptr); ldstQueue.setCPU(cpu_ptr); } template void SimpleIEW::setTimeBuffer(TimeBuffer *tb_ptr) { DPRINTF(IEW, "IEW: Setting time buffer pointer.\n"); timeBuffer = tb_ptr; // Setup wire to read information from time buffer, from commit. fromCommit = timeBuffer->getWire(-commitToIEWDelay); // Setup wire to write information back to previous stages. toRename = timeBuffer->getWire(0); // Instruction queue also needs main time buffer. instQueue.setTimeBuffer(tb_ptr); } template void SimpleIEW::setRenameQueue(TimeBuffer *rq_ptr) { DPRINTF(IEW, "IEW: Setting rename queue pointer.\n"); renameQueue = rq_ptr; // Setup wire to read information from rename queue. fromRename = renameQueue->getWire(-renameToIEWDelay); } template void SimpleIEW::setIEWQueue(TimeBuffer *iq_ptr) { DPRINTF(IEW, "IEW: Setting IEW queue pointer.\n"); iewQueue = iq_ptr; // Setup wire to write instructions to commit. toCommit = iewQueue->getWire(0); } template void SimpleIEW::setRenameMap(RenameMap *rm_ptr) { DPRINTF(IEW, "IEW: Setting rename map pointer.\n"); renameMap = rm_ptr; } template void SimpleIEW::wakeDependents(DynInstPtr &inst) { instQueue.wakeDependents(inst); } template void SimpleIEW::block() { DPRINTF(IEW, "IEW: Blocking.\n"); // Set the status to Blocked. _status = Blocked; // Add the current inputs to the skid buffer so they can be // reprocessed when this stage unblocks. skidBuffer.push(*fromRename); // Note that this stage only signals previous stages to stall when // it is the cause of the stall originates at this stage. Otherwise // the previous stages are expected to check all possible stall signals. } template inline void SimpleIEW::unblock() { // Check if there's information in the skid buffer. If there is, then // set status to unblocking, otherwise set it directly to running. DPRINTF(IEW, "IEW: Reading instructions out of the skid " "buffer.\n"); // Remove the now processed instructions from the skid buffer. skidBuffer.pop(); // If there's still information in the skid buffer, then // continue to tell previous stages to stall. They will be // able to restart once the skid buffer is empty. if (!skidBuffer.empty()) { toRename->iewInfo.stall = true; } else { DPRINTF(IEW, "IEW: Stage is done unblocking.\n"); _status = Running; } } template void SimpleIEW::squash() { DPRINTF(IEW, "IEW: Squashing all instructions.\n"); _status = Squashing; // Tell the IQ to start squashing. instQueue.squash(); // Tell the LDSTQ to start squashing. ldstQueue.squash(fromCommit->commitInfo.doneSeqNum); } template void SimpleIEW::squash(DynInstPtr &inst) { DPRINTF(IEW, "IEW: Squashing from a specific instruction, PC: %#x.\n", inst->PC); // Perhaps leave the squashing up to the ROB stage to tell it when to // squash? _status = Squashing; // Tell rename to squash through the time buffer. toRename->iewInfo.squash = true; // Also send PC update information back to prior stages. toRename->iewInfo.squashedSeqNum = inst->seqNum; toRename->iewInfo.mispredPC = inst->readPC(); toRename->iewInfo.nextPC = inst->readCalcTarg(); toRename->iewInfo.branchMispredict = true; // Prediction was incorrect, so send back inverse. toRename->iewInfo.branchTaken = !(inst->predTaken()); } template void SimpleIEW::tick() { // Considering putting all the state-determining stuff in this section. // Try to fill up issue queue with as many instructions as bandwidth // allows. // Decode should try to execute as many instructions as its bandwidth // will allow, as long as it is not currently blocked. // Check if the stage is in a running status. if (_status != Blocked && _status != Squashing) { DPRINTF(IEW, "IEW: Status is not blocked, attempting to run " "stage.\n"); iew(); // If it's currently unblocking, check to see if it should switch // to running. if (_status == Unblocking) { unblock(); } } else if (_status == Squashing) { DPRINTF(IEW, "IEW: Still squashing.\n"); // Check if stage should remain squashing. Stop squashing if the // squash signal clears. if (!fromCommit->commitInfo.squash && !fromCommit->commitInfo.robSquashing) { DPRINTF(IEW, "IEW: Done squashing, changing status to " "running.\n"); _status = Running; instQueue.stopSquash(); } else { instQueue.doSquash(); } // Also should advance its own time buffers if the stage ran. // Not sure about this... // issueToExecQueue.advance(); } else if (_status == Blocked) { // Continue to tell previous stage to stall. toRename->iewInfo.stall = true; // Check if possible stall conditions have cleared. if (!fromCommit->commitInfo.stall && !instQueue.isFull()) { DPRINTF(IEW, "IEW: Stall signals cleared, going to unblock.\n"); _status = Unblocking; } // If there's still instructions coming from rename, continue to // put them on the skid buffer. if (fromRename->insts[0]) { block(); } if (fromCommit->commitInfo.squash || fromCommit->commitInfo.robSquashing) { squash(); } } // @todo: Maybe put these at the beginning, so if it's idle it can // return early. // Write back number of free IQ entries here. toRename->iewInfo.freeIQEntries = instQueue.numFreeEntries(); // Check the committed load/store signals to see if there's a load // or store to commit. Also check if it's being told to execute a // nonspeculative instruction. if (fromCommit->commitInfo.commitIsStore) { ldstQueue.commitStores(fromCommit->commitInfo.doneSeqNum); } else if (fromCommit->commitInfo.commitIsLoad) { ldstQueue.commitLoads(fromCommit->commitInfo.doneSeqNum); } if (fromCommit->commitInfo.nonSpecSeqNum != 0) { instQueue.scheduleNonSpec(fromCommit->commitInfo.nonSpecSeqNum); } DPRINTF(IEW, "IEW: IQ has %i free entries.\n", instQueue.numFreeEntries()); } template void SimpleIEW::iew() { // Might want to put all state checks in the tick() function. // Check if being told to stall from commit. if (fromCommit->commitInfo.stall) { block(); return; } else if (fromCommit->commitInfo.squash || fromCommit->commitInfo.robSquashing) { // Also check if commit is telling this stage to squash. squash(); return; } //////////////////////////////////////// // DISPATCH/ISSUE stage //////////////////////////////////////// //Put into its own function? //Add instructions to IQ if there are any instructions there // Check if there are any instructions coming from rename, and we're. // not squashing. if (fromRename->insts[0] && _status != Squashing) { // Loop through the instructions, putting them in the instruction // queue. for (int inst_num = 0; inst_num < issueReadWidth; ++inst_num) { DynInstPtr inst = fromRename->insts[inst_num]; // Make sure there's a valid instruction there. if (!inst) break; DPRINTF(IEW, "IEW: Issue: Adding PC %#x to IQ.\n", inst->readPC()); // If it's a memory reference, don't put it in the // instruction queue. These will only be executed at commit. // Do the same for nonspeculative instructions and nops. // Be sure to mark these instructions as ready so that the // commit stage can go ahead and execute them, and mark // them as issued so the IQ doesn't reprocess them. if (inst->isSquashed()) { continue; } else if (inst->isLoad()) { DPRINTF(IEW, "IEW: Issue: Memory instruction " "encountered, adding to LDSTQ.\n"); // Reserve a spot in the load store queue for this // memory access. ldstQueue.insertLoad(inst); } else if (inst->isStore()) { ldstQueue.insertStore(inst); // A bit of a hack. Set that it can commit so that // the commit stage will try committing it, and then // once commit realizes it's a store it will send back // a signal to this stage to issue and execute that // store. inst->setCanCommit(); instQueue.insertNonSpec(inst); continue; } else if (inst->isNonSpeculative()) { DPRINTF(IEW, "IEW: Issue: Nonspeculative instruction " "encountered, skipping.\n"); // Same hack as with stores. inst->setCanCommit(); // Specificall insert it as nonspeculative. instQueue.insertNonSpec(inst); continue; } else if (inst->isNop()) { DPRINTF(IEW, "IEW: Issue: Nop instruction encountered " ", skipping.\n"); inst->setIssued(); inst->setExecuted(); inst->setCanCommit(); instQueue.advanceTail(inst); continue; } else if (instQueue.isFull()) { DPRINTF(IEW, "IEW: Issue: IQ has become full.\n"); // Call function to start blocking. block(); // Tell previous stage to stall. toRename->iewInfo.stall = true; break; } // If the instruction queue is not full, then add the // instruction. instQueue.insert(fromRename->insts[inst_num]); } } // Have the instruction queue try to schedule any ready instructions. instQueue.scheduleReadyInsts(); //////////////////////////////////////// //EXECUTE/WRITEBACK stage //////////////////////////////////////// //Put into its own function? //Similarly should probably have separate execution for int vs FP. // Above comment is handled by the issue queue only issuing a valid // mix of int/fp instructions. //Actually okay to just have one execution, buuuuuut will need //somewhere that defines the execution latency of all instructions. // @todo: Move to the FU pool used in the current full cpu. int fu_usage = 0; bool fetch_redirect = false; // Execute/writeback any instructions that are available. for (int inst_num = 0; fu_usage < executeWidth && /* Haven't exceeded available FU's. */ inst_num < issueWidth && /* Haven't exceeded issue width. */ fromIssue->insts[inst_num]; /* There are available instructions. */ ++inst_num) { DPRINTF(IEW, "IEW: Execute: Executing instructions from IQ.\n"); // Get instruction from issue's queue. DynInstPtr inst = fromIssue->insts[inst_num]; DPRINTF(IEW, "IEW: Execute: Processing PC %#x.\n", inst->readPC()); // Check if the instruction is squashed; if so then skip it // and don't count it towards the FU usage. if (inst->isSquashed()) { DPRINTF(IEW, "IEW: Execute: Instruction was squashed.\n"); // Consider this instruction executed so that commit can go // ahead and retire the instruction. inst->setExecuted(); toCommit->insts[inst_num] = inst; continue; } inst->setExecuted(); // If an instruction is executed, then count it towards FU usage. ++fu_usage; // Execute instruction. // Note that if the instruction faults, it will be handled // at the commit stage. if (inst->isMemRef()) { DPRINTF(IEW, "IEW: Execute: Calculating address for memory " "reference.\n"); // Tell the LDSTQ to execute this instruction (if it is a load). if (inst->isLoad()) { ldstQueue.executeLoad(inst); } else if (inst->isStore()) { ldstQueue.executeStore(); } else { panic("IEW: Unexpected memory type!\n"); } } else { inst->execute(); } // First check the time slot that this instruction will write // to. If there are free write ports at the time, then go ahead // and write the instruction to that time. If there are not, // keep looking back to see where's the first time there's a // free slot. What happens if you run out of free spaces? // For now naively assume that all instructions take one cycle. // Otherwise would have to look into the time buffer based on the // latency of the instruction. // Add finished instruction to queue to commit. toCommit->insts[inst_num] = inst; // Check if branch was correct. This check happens after the // instruction is added to the queue because even if the branch // is mispredicted, the branch instruction itself is still valid. // Only handle this if there hasn't already been something that // redirects fetch in this group of instructions. if (!fetch_redirect) { if (inst->mispredicted()) { fetch_redirect = true; DPRINTF(IEW, "IEW: Execute: Branch mispredict detected.\n"); DPRINTF(IEW, "IEW: Execute: Redirecting fetch to PC: %#x.\n", inst->nextPC); // If incorrect, then signal the ROB that it must be squashed. squash(inst); } else if (ldstQueue.violation()) { fetch_redirect = true; DynInstPtr violator = ldstQueue.getMemDepViolator(); DPRINTF(IEW, "IEW: LDSTQ detected a violation. Violator PC: " "%#x, inst PC: %#x. Addr is: %#x.\n", violator->readPC(), inst->readPC(), inst->physEffAddr); instQueue.violation(inst, violator); squash(inst); // Otherwise check if there was a memory ordering violation. // If there was, then signal ROB that it must be squashed. Also // signal IQ that there was a violation. } } } // Loop through the head of the time buffer and wake any dependents. // These instructions are about to write back. In the simple model // this loop can really happen within the previous loop, but when // instructions have actual latencies, this loop must be separate. // Also mark scoreboard that this instruction is finally complete. // Either have IEW have direct access to rename map, or have this as // part of backwards communication. for (int inst_num = 0; inst_num < executeWidth && toCommit->insts[inst_num]; inst_num++) { DynInstPtr inst = toCommit->insts[inst_num]; DPRINTF(IEW, "IEW: Sending instructions to commit, PC %#x.\n", inst->readPC()); if(!inst->isSquashed()) { instQueue.wakeDependents(inst); for (int i = 0; i < inst->numDestRegs(); i++) { renameMap->markAsReady(inst->renamedDestRegIdx(i)); } } } // Also should advance its own time buffers if the stage ran. // Not the best place for it, but this works (hopefully). issueToExecQueue.advance(); }