// Todo: add in statistics, only get the MachInst and let decode actually // decode, think about SMT fetch, // fix up branch prediction stuff into one thing, // Figure out where to advance time buffer. Add a way to get a // stage's current status. #ifndef __SIMPLE_FETCH_HH__ #define __SIMPLE_FETCH_HH__ //Will want to include: time buffer, structs, MemInterface, Event, //whatever class bzero uses, MemReqPtr #include "base/timebuf.hh" #include "sim/eventq.hh" #include "cpu/pc_event.hh" #include "cpu/beta_cpu/comm.hh" #include "mem/mem_interface.hh" using namespace std; /** * SimpleFetch class to fetch a single instruction each cycle. SimpleFetch * will stall if there's an Icache miss, but otherwise assumes a one cycle * Icache hit. This will be replaced with a more fleshed out class in the * future. */ template class SimpleFetch { public: /** Typedefs from Impl. */ typedef typename Impl::ISA ISA; typedef typename Impl::DynInst DynInst; typedef typename Impl::FullCPU FullCPU; typedef typename Impl::Params Params; typedef typename Impl::FetchStruct FetchStruct; typedef typename Impl::TimeStruct TimeStruct; /** Typedefs from ISA. */ typedef typename ISA::MachInst MachInst; public: enum Status { Running, Idle, Squashing, Blocked, IcacheMissStall, IcacheMissComplete }; // May eventually need statuses on a per thread basis. Status _status; bool stalled; public: /** SimpleFetch constructor. */ SimpleFetch(Params ¶ms); void setCPU(FullCPU *cpu_ptr); void setTimeBuffer(TimeBuffer *time_buffer); void setFetchQueue(TimeBuffer *fq_ptr); void tick(); void fetch(); void processCacheCompletion(); // private: // Figure out PC vs next PC and how it should be updated void squash(Addr newPC); public: class CacheCompletionEvent : public Event { private: SimpleFetch *fetch; public: CacheCompletionEvent(SimpleFetch *_fetch); virtual void process(); virtual const char *description(); }; CacheCompletionEvent cacheCompletionEvent; private: /** Pointer to the FullCPU. */ FullCPU *cpu; /** Time buffer interface. */ TimeBuffer *timeBuffer; /** Wire to get decode's information from backwards time buffer. */ typename TimeBuffer::wire fromDecode; /** Wire to get rename's information from backwards time buffer. */ typename TimeBuffer::wire fromRename; /** Wire to get iew's information from backwards time buffer. */ typename TimeBuffer::wire fromIEW; /** Wire to get commit's information from backwards time buffer. */ typename TimeBuffer::wire fromCommit; // Will probably have this sit in the FullCPU and just pass a pointr in. // Simplifies the constructors of all stages. /** Internal fetch instruction queue. */ TimeBuffer *fetchQueue; //Might be annoying how this name is different than the queue. /** Wire used to write any information heading to decode. */ typename TimeBuffer::wire toDecode; /** Icache interface. */ MemInterface *icacheInterface; /** Memory request used to access cache. */ MemReqPtr memReq; /** Decode to fetch delay, in ticks. */ unsigned decodeToFetchDelay; /** Rename to fetch delay, in ticks. */ unsigned renameToFetchDelay; /** IEW to fetch delay, in ticks. */ unsigned iewToFetchDelay; /** Commit to fetch delay, in ticks. */ unsigned commitToFetchDelay; /** The width of fetch in instructions. */ unsigned fetchWidth; /** Cache block size. */ int blkSize; /** Mask to get a cache block's address. */ Addr cacheBlockMask; /** The instruction being fetched. */ MachInst inst; /** Size of instructions. */ int instSize; /** Icache stall statistics. */ // Stats::Scalar<> icacheStallCycles; // Counter lastIcacheStall; }; #endif //__SIMPLE_FETCH_HH__