/* * Copyright (c) 2004-2005 The Regents of The University of Michigan * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer; * redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution; * neither the name of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * Authors: Kevin Lim */ //Todo: Add in a lot of the functions that are ISA specific. Also define //the functions that currently exist within the base cpu class. Define //everything for the simobject stuff so it can be serialized and //instantiated, add in debugging statements everywhere. Have CPU schedule //itself properly. Threads! // Avoid running stages and advancing queues if idle/stalled. #ifndef __CPU_O3_CPU_FULL_CPU_HH__ #define __CPU_O3_CPU_FULL_CPU_HH__ #include #include #include #include "base/statistics.hh" #include "base/timebuf.hh" #include "config/full_system.hh" #include "cpu/base.hh" #include "cpu/cpu_exec_context.hh" #include "cpu/o3/comm.hh" #include "cpu/o3/cpu_policy.hh" #include "sim/process.hh" class ExecContext; class FunctionalMemory; class Process; class BaseFullCPU : public BaseCPU { //Stuff that's pretty ISA independent will go here. public: typedef BaseCPU::Params Params; #if FULL_SYSTEM BaseFullCPU(Params ¶ms); #else BaseFullCPU(Params ¶ms); #endif // FULL_SYSTEM protected: int cpu_id; }; template class FullO3CPU : public BaseFullCPU { public: //Put typedefs from the Impl here. typedef typename Impl::CPUPol CPUPolicy; typedef typename Impl::Params Params; typedef typename Impl::DynInstPtr DynInstPtr; public: enum Status { Running, Idle, Halted, Blocked // ? }; Status _status; private: class TickEvent : public Event { private: FullO3CPU *cpu; public: TickEvent(FullO3CPU *c); void process(); const char *description(); }; TickEvent tickEvent; /// Schedule tick event, regardless of its current state. void scheduleTickEvent(int delay) { if (tickEvent.squashed()) tickEvent.reschedule(curTick + delay); else if (!tickEvent.scheduled()) tickEvent.schedule(curTick + delay); } /// Unschedule tick event, regardless of its current state. void unscheduleTickEvent() { if (tickEvent.scheduled()) tickEvent.squash(); } public: FullO3CPU(Params ¶ms); ~FullO3CPU(); void fullCPURegStats(); void tick(); void init(); void activateContext(int thread_num, int delay); void suspendContext(int thread_num); void deallocateContext(int thread_num); void haltContext(int thread_num); void switchOut(); void takeOverFrom(BaseCPU *oldCPU); /** Get the current instruction sequence number, and increment it. */ InstSeqNum getAndIncrementInstSeq(); #if FULL_SYSTEM /** Check if this address is a valid instruction address. */ bool validInstAddr(Addr addr) { return true; } /** Check if this address is a valid data address. */ bool validDataAddr(Addr addr) { return true; } /** Get instruction asid. */ int getInstAsid() { return regFile.miscRegs.getInstAsid(); } /** Get data asid. */ int getDataAsid() { return regFile.miscRegs.getDataAsid(); } #else bool validInstAddr(Addr addr) { return thread[0]->validInstAddr(addr); } bool validDataAddr(Addr addr) { return thread[0]->validDataAddr(addr); } int getInstAsid() { return thread[0]->getInstAsid(); } int getDataAsid() { return thread[0]->getDataAsid(); } #endif // // New accessors for new decoder. // uint64_t readIntReg(int reg_idx); FloatReg readFloatReg(int reg_idx); FloatReg readFloatReg(int reg_idx, int width); FloatRegBits readFloatRegBits(int reg_idx); FloatRegBits readFloatRegBits(int reg_idx, int width); void setIntReg(int reg_idx, uint64_t val); void setFloatReg(int reg_idx, FloatReg val, int width); void setFloatReg(int reg_idx, FloatReg val, int width); void setFloatRegBits(int reg_idx, FloatRegBits val); void setFloatRegBits(int reg_idx, FloatRegBits val); uint64_t readPC(); void setNextPC(uint64_t val); void setPC(Addr new_PC); /** Function to add instruction onto the head of the list of the * instructions. Used when new instructions are fetched. */ void addInst(DynInstPtr &inst); /** Function to tell the CPU that an instruction has completed. */ void instDone(); /** Remove all instructions in back of the given instruction, but leave * that instruction in the list. This is useful in a squash, when there * are instructions in this list that don't exist in structures such as * the ROB. The instruction doesn't have to be the last instruction in * the list, but will be once this function completes. * @todo: Remove only up until that inst? Squashed inst is most likely * valid. */ void removeBackInst(DynInstPtr &inst); /** Remove an instruction from the front of the list. It is expected * that there are no instructions in front of it (that is, none are older * than the instruction being removed). Used when retiring instructions. * @todo: Remove the argument to this function, and just have it remove * last instruction once it's verified that commit has the same ordering * as the instruction list. */ void removeFrontInst(DynInstPtr &inst); /** Remove all instructions that are not currently in the ROB. */ void removeInstsNotInROB(); /** Remove all instructions younger than the given sequence number. */ void removeInstsUntil(const InstSeqNum &seq_num); /** Remove all instructions from the list. */ void removeAllInsts(); void dumpInsts(); /** Basically a wrapper function so that instructions executed at * commit can tell the instruction queue that they have completed. * Eventually this hack should be removed. */ void wakeDependents(DynInstPtr &inst); public: /** List of all the instructions in flight. */ list instList; //not sure these should be private. protected: /** The fetch stage. */ typename CPUPolicy::Fetch fetch; /** The fetch stage's status. */ typename CPUPolicy::Fetch::Status fetchStatus; /** The decode stage. */ typename CPUPolicy::Decode decode; /** The decode stage's status. */ typename CPUPolicy::Decode::Status decodeStatus; /** The dispatch stage. */ typename CPUPolicy::Rename rename; /** The dispatch stage's status. */ typename CPUPolicy::Rename::Status renameStatus; /** The issue/execute/writeback stages. */ typename CPUPolicy::IEW iew; /** The issue/execute/writeback stage's status. */ typename CPUPolicy::IEW::Status iewStatus; /** The commit stage. */ typename CPUPolicy::Commit commit; /** The fetch stage's status. */ typename CPUPolicy::Commit::Status commitStatus; //Might want to just pass these objects in to the constructors of the //appropriate stage. regFile is in iew, freeList in dispatch, renameMap //in dispatch, and the rob in commit. /** The register file. */ typename CPUPolicy::RegFile regFile; /** The free list. */ typename CPUPolicy::FreeList freeList; /** The rename map. */ typename CPUPolicy::RenameMap renameMap; /** The re-order buffer. */ typename CPUPolicy::ROB rob; public: /** Typedefs from the Impl to get the structs that each of the * time buffers should use. */ typedef typename CPUPolicy::TimeStruct TimeStruct; typedef typename CPUPolicy::FetchStruct FetchStruct; typedef typename CPUPolicy::DecodeStruct DecodeStruct; typedef typename CPUPolicy::RenameStruct RenameStruct; typedef typename CPUPolicy::IEWStruct IEWStruct; /** The main time buffer to do backwards communication. */ TimeBuffer timeBuffer; /** The fetch stage's instruction queue. */ TimeBuffer fetchQueue; /** The decode stage's instruction queue. */ TimeBuffer decodeQueue; /** The rename stage's instruction queue. */ TimeBuffer renameQueue; /** The IEW stage's instruction queue. */ TimeBuffer iewQueue; public: /** The temporary exec context to support older accessors. */ CPUExecContext *cpuXC; /** Temporary function to get pointer to exec context. */ ExecContext *xcBase() { return thread[0]->getProxy(); } CPUExecContext *cpuXCBase() { return thread[0]; } InstSeqNum globalSeqNum; #if FULL_SYSTEM System *system; MemoryController *memCtrl; PhysicalMemory *physmem; AlphaITB *itb; AlphaDTB *dtb; // SWContext *swCtx; #endif std::vector thread; FunctionalMemory *mem; MemInterface *icacheInterface; MemInterface *dcacheInterface; bool deferRegistration; Counter numInsts; Counter funcExeInst; }; #endif