/* tests/test_operator_overloading.cpp -- operator overloading Copyright (c) 2016 Wenzel Jakob All rights reserved. Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. */ #include "pybind11_tests.h" #include "constructor_stats.h" #include class Vector2 { public: Vector2(float x, float y) : x(x), y(y) { print_created(this, toString()); } Vector2(const Vector2 &v) : x(v.x), y(v.y) { print_copy_created(this); } Vector2(Vector2 &&v) : x(v.x), y(v.y) { print_move_created(this); v.x = v.y = 0; } ~Vector2() { print_destroyed(this); } std::string toString() const { return "[" + std::to_string(x) + ", " + std::to_string(y) + "]"; } void operator=(const Vector2 &v) { print_copy_assigned(this); x = v.x; y = v.y; } void operator=(Vector2 &&v) { print_move_assigned(this); x = v.x; y = v.y; v.x = v.y = 0; } Vector2 operator+(const Vector2 &v) const { return Vector2(x + v.x, y + v.y); } Vector2 operator-(const Vector2 &v) const { return Vector2(x - v.x, y - v.y); } Vector2 operator-(float value) const { return Vector2(x - value, y - value); } Vector2 operator+(float value) const { return Vector2(x + value, y + value); } Vector2 operator*(float value) const { return Vector2(x * value, y * value); } Vector2 operator/(float value) const { return Vector2(x / value, y / value); } Vector2& operator+=(const Vector2 &v) { x += v.x; y += v.y; return *this; } Vector2& operator-=(const Vector2 &v) { x -= v.x; y -= v.y; return *this; } Vector2& operator*=(float v) { x *= v; y *= v; return *this; } Vector2& operator/=(float v) { x /= v; y /= v; return *this; } friend Vector2 operator+(float f, const Vector2 &v) { return Vector2(f + v.x, f + v.y); } friend Vector2 operator-(float f, const Vector2 &v) { return Vector2(f - v.x, f - v.y); } friend Vector2 operator*(float f, const Vector2 &v) { return Vector2(f * v.x, f * v.y); } friend Vector2 operator/(float f, const Vector2 &v) { return Vector2(f / v.x, f / v.y); } private: float x, y; }; test_initializer operator_overloading([](py::module &m) { py::class_(m, "Vector2") .def(py::init()) .def(py::self + py::self) .def(py::self + float()) .def(py::self - py::self) .def(py::self - float()) .def(py::self * float()) .def(py::self / float()) .def(py::self += py::self) .def(py::self -= py::self) .def(py::self *= float()) .def(py::self /= float()) .def(float() + py::self) .def(float() - py::self) .def(float() * py::self) .def(float() / py::self) .def("__str__", &Vector2::toString) ; m.attr("Vector") = m.attr("Vector2"); });