Lines Matching defs:SenderState
397 * As multiple SimObjects may add their SenderState throughout the
400 * predecessing SenderState is restored when the response comes
402 * populated with the current SenderState of a packet before
405 struct SenderState
407 SenderState* predecessor;
408 SenderState() : predecessor(NULL) {}
409 virtual ~SenderState() {}
416 class PrintReqState : public SenderState
482 SenderState *senderState;
490 * @param sender_state SenderState to push at the top of the stack
492 void pushSenderState(SenderState *sender_state);
502 SenderState *popSenderState();
515 SenderState* sender_state = senderState;