Lines Matching refs:computeUnit

443                 for (int i = 0; i < gpuDynInst->computeUnit()->wfSize(); ++i)
453 [k * gpuDynInst->computeUnit()->wfSize()];
455 for (int i = 0; i < gpuDynInst->computeUnit()->wfSize(); ++i) {
466 gpuDynInst->computeUnit()->masterId(),
473 if (gpuDynInst->computeUnit()->shader->
489 gpuDynInst->computeUnit()->sendRequest(gpuDynInst,
545 &((c1*)gpuDynInst->d_data)[k * w->computeUnit->wfSize()];
547 for (int i = 0; i < w->computeUnit->wfSize(); ++i) {
551 "ld inst)\n", w->computeUnit->cu_id, w->simdId,
556 w->computeUnit->vrf[w->simdId]->write<c0>(physVgpr,
566 int loadVrfBankConflictCycles = gpuDynInst->computeUnit()->
571 gpuDynInst->computeUnit()->globalMemoryPipe
575 gpuDynInst->computeUnit()->localMemoryPipe
587 if (gpuDynInst->computeUnit()->shader->separate_acquire_release
593 gpuDynInst->computeUnit()->masterId(),
596 gpuDynInst->computeUnit()->injectGlobalMemFence(gpuDynInst, false, req);
1011 if (gpuDynInst->computeUnit()->shader->separate_acquire_release
1019 gpuDynInst->computeUnit()->masterId(),
1022 gpuDynInst->computeUnit()->injectGlobalMemFence(gpuDynInst, false, req);
1049 for (int i = 0; i < gpuDynInst->computeUnit()->wfSize(); ++i)
1058 [k * gpuDynInst->computeUnit()->wfSize()];
1060 for (int i = 0; i < gpuDynInst->computeUnit()->wfSize(); ++i) {
1071 gpuDynInst->computeUnit()->masterId(),
1081 gpuDynInst->computeUnit()->sendRequest(gpuDynInst,
1482 if (gpuDynInst->computeUnit()->shader->separate_acquire_release
1493 gpuDynInst->computeUnit()->masterId(),
1496 gpuDynInst->computeUnit()->injectGlobalMemFence(gpuDynInst, false, req);
1527 for (int i = 0; i < w->computeUnit->wfSize(); ++i) {
1531 "ld inst)\n", w->computeUnit->cu_id, w->simdId,
1536 w->computeUnit->vrf[w->simdId]->write<CType>(physVgpr, *p1, i);
1544 int loadVrfBankConflictCycles = gpuDynInst->computeUnit()->
1549 gpuDynInst->computeUnit()->globalMemoryPipe
1553 gpuDynInst->computeUnit()->localMemoryPipe
1576 for (int i = 0; i < gpuDynInst->computeUnit()->wfSize(); ++i) {
1626 gpuDynInst->computeUnit()->masterId(),
1635 if (gpuDynInst->computeUnit()->shader->
1650 gpuDynInst->computeUnit()->sendRequest(gpuDynInst, i,
1671 if (gpuDynInst->computeUnit()->shader->separate_acquire_release
1680 gpuDynInst->computeUnit()->masterId(),
1683 gpuDynInst->computeUnit()->injectGlobalMemFence(gpuDynInst, false, req);