Lines Matching refs:system
77 def config_tlb_hierarchy(options, system, shader_idx):
80 # is always the last item in the system.cpu list.
81 dispatcher_idx = len(system.cpu) - 1
111 # Call the appropriate constructors and add objects to the system
133 # add the different TLB levels to the system
136 exec('system.%s = TLB_array' % system_TLB_name)
137 exec('system.%s = Coalescer_array' % system_Coalescer_name)
153 exec('system.%s_coalescer[%d].master[0] = \
154 system.%s_tlb[%d].slave[0]' % \
167 exec('system.cpu[%d].CUs[%d].translation_port[%d] = \
168 system.l1_coalescer[%d].slave[%d]' % \
171 exec('system.cpu[%d].CUs[%d].translation_port[%d] = \
172 system.l1_coalescer[%d].slave[%d]' % \
177 exec('system.cpu[%d].translation_port = \
178 system.dispatcher_coalescer[%d].slave[0]' % \
184 exec('system.cpu[%d].CUs[%d].sqc_tlb_port = \
185 system.sqc_coalescer[%d].slave[%d]' % \
197 exec('system.%s_tlb[%d].master[0] = \
198 system.l2_coalescer[0].slave[%d]' % \
202 system.l2_tlb[0].master[0] = system.l3_coalescer[0].slave[0]
204 return system